decode: proto 302 · 2549 stat syncs · 0 zone events · 989 soldier mappings · 17.22s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Khalil_Mean@psn | 1088▲ +88 | 127 | 71 | 0 | 0 | 8 | 2.76 | 0 | 7450 |
| cool-quilt0@psn | 1045▲ +70 | 50 | 39 | 6 | 6 | 6 | 2.94 | 0 | 6368 |
| Official_Yaoo@psn | 850▼ -150 | 60 | 30 | 1 | 0 | 10 | 1.25 | 0 | 3620 |
| watles (AI) | — | 42 | 22 | 1 | 14 | 8 | 0.91 | 0 | 3487 |
| sittanovilen (AI) | — | 33 | 18 | 0 | 6 | 12 | 0.49 | 0 | 3019 |
| pticjan (AI) | — | 34 | 15 | 1 | 10 | 6 | 1.00 | 0 | 2799 |
| Drunkard_Bard214@psn | 885▼ -115 | 41 | 19 | 0 | 2 | 6 | 1.86 | 0 | 2765 |
| paacta (AI) | — | 31 | 19 | 0 | 0 | 9 | 0.61 | 0 | 2353 |
| Lucasta0098 (AI) | — | 31 | 25 | 0 | 0 | 7 | 0.78 | 0 | 2042 |
| NILOSTING (AI) | — | 33 | 16 | 1 | 0 | 11 | 0.55 | 0 | 1925 |
| Kamocoun (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Graaazzy-_-@psn | 1260▲ +62 | 99 | 20 | 3 | 1 | 6 | 4.95 | 0 | 6009 |
| DENIS_25547@psn | 1382▼ -39 | 66 | 24 | 2 | 0 | 7 | 3.47 | 0 | 3600 |
| Blk_WallSt90@psn | 877▼ -123 | 59 | 30 | 0 | 1 | 7 | 1.16 | 0 | 3030 |
| Pilot35189 (AI) | — | 28 | 10 | 0 | 32 | 11 | 0.46 | 0 | 2384 |
| Undefent1 (AI) | — | 29 | 11 | 0 | 6 | 11 | 0.53 | 0 | 1984 |
| GodSilva (AI) | — | 29 | 22 | 0 | 8 | 11 | 0.44 | 0 | 1874 |
| Yaku70804 (AI) | — | 30 | 17 | 0 | 10 | 10 | 0.51 | 0 | 1834 |
| GHADSHONGZEBA (AI) | — | 31 | 15 | 0 | 0 | 9 | 0.58 | 0 | 1554 |
| Panchosaka (AI) | — | 19 | 5 | 2 | 4 | 9 | 0.37 | 0 | 1472 |
| Beezerom (AI) | — | 25 | 15 | 0 | 4 | 9 | 0.44 | 0 | 1464 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:42 | sector_1 | Team 1 | 0 | |
| 5:18 | sector_1 | Team 1 | 0 | |
| 6:44 | sector_2 | Team 1 | 0 | |
| 11:27 | sector_2 | Team 1 | 0 | |
| 23:23 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.