decode: proto 302 · 3454 stat syncs · 1136 zone events · 1123 soldier mappings · 7.61s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nukesteve | 1121▲ +121 | 156 | 111 | 4 | 51 | 3 | 10.40 | 0 | 12164 |
| Piohof89@psn | 1041▼ -53 | 127 | 68 | 0 | 41 | 8 | 2.15 | 1 | 8529 |
| pipinwolf98 (AI) | — | 65 | 31 | 0 | 4 | 12 | 1.00 | 1 | 3903 |
| ValeitaKorniBi (AI) | — | 41 | 18 | 0 | 0 | 11 | 0.75 | 0 | 3605 |
| noncys55744 (AI) | — | 37 | 15 | 1 | 22 | 8 | 0.88 | 0 | 3339 |
| toastery2003 (AI) | — | 43 | 25 | 0 | 12 | 13 | 0.63 | 0 | 3019 |
| Lehoy77899 (AI) | — | 34 | 12 | 1 | 0 | 8 | 0.83 | 0 | 2659 |
| PizziX (AI) | — | 40 | 15 | 0 | 4 | 10 | 0.85 | 0 | 2109 |
| zefminecz (AI) | — | 24 | 13 | 0 | 0 | 9 | 0.50 | 0 | 1960 |
| Cladanacalbli (AI) | — | 23 | 10 | 0 | 0 | 10 | 0.40 | 0 | 1610 |
| LeTap (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ATOMICdragon992@live | 739▼ -56 | 113 | 54 | 2 | 21 | 15 | 3.05 | 0 | 6574 |
| kranxe1989 (AI) | — | 63 | 30 | 1 | 0 | 13 | 0.78 | 1 | 4510 |
| PTPandamon (AI) | — | 50 | 33 | 0 | 0 | 12 | 0.77 | 1 | 3725 |
| Josha84364 (AI) | — | 36 | 21 | 0 | 22 | 11 | 0.61 | 1 | 3719 |
| ezion15 (AI) | — | 52 | 24 | 0 | 18 | 11 | 0.88 | 0 | 3629 |
| dimashaluim (AI) | — | 28 | 10 | 0 | 20 | 11 | 0.44 | 0 | 2714 |
| 4hqxk574a (AI) | — | 40 | 17 | 0 | 0 | 10 | 0.62 | 0 | 2700 |
| barsesrn (AI) | — | 33 | 17 | 0 | 14 | 10 | 0.56 | 0 | 2674 |
| ZeloneMan (AI) | — | 37 | 25 | 0 | 0 | 11 | 0.61 | 0 | 2635 |
| Kramionman (AI) | — | 37 | 15 | 0 | 0 | 10 | 0.73 | 0 | 1890 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:54 | sector_3_a | Team 1 | 4 | pipinwolf98, Piohof89@psn |
| 6:49 | sector_4_a | Team 2 | 6 | PTPandamon, kranxe1989, Josha84364 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.