decode: proto 302 · 1731 stat syncs · 0 zone events · 708 soldier mappings · 2.43s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Opiewinston4283@live | 1071▲ +6 | 98 | 69 | 2 | 0 | 3 | 7.00 | 0 | 6669 |
| Barret718434@live | 1182▲ +13 | 74 | 29 | 1 | 41 | 4 | 3.70 | 0 | 4880 |
| Unknow12291 (AI) | — | 35 | 27 | 0 | 8 | 6 | 1.09 | 0 | 3130 |
| Isassinstastian (AI) | — | 31 | 16 | 0 | 6 | 5 | 1.07 | 0 | 2277 |
| Dextsta82065 (AI) | — | 25 | 14 | 1 | 0 | 6 | 0.81 | 0 | 2020 |
| Frays2440 (AI) | — | 13 | 3 | 0 | 0 | 5 | 0.46 | 0 | 1673 |
| Dougui19913 (AI) | — | 26 | 17 | 0 | 0 | 6 | 0.84 | 0 | 1665 |
| Igor38915 (AI) | — | 22 | 12 | 0 | 0 | 7 | 0.61 | 0 | 1599 |
| Gu1ko910 (AI) | — | 15 | 9 | 1 | 0 | 2 | 1.50 | 0 | 1325 |
| hezhozerican (AI) | — | 16 | 10 | 0 | 6 | 9 | 0.31 | 0 | 1157 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AaronLomeli@live | 1106▼ -54 | 72 | 28 | 1 | 18 | 5 | 2.00 | 0 | 3906 |
| Domintibalad (AI) | — | 35 | 19 | 0 | 0 | 6 | 0.88 | 0 | 1704 |
| AmjenWan134 (AI) | — | 22 | 14 | 0 | 6 | 5 | 0.81 | 0 | 1457 |
| Mayoikah (AI) | — | 24 | 14 | 0 | 0 | 7 | 0.69 | 0 | 1298 |
| NexiHeiton (AI) | — | 15 | 10 | 0 | 12 | 6 | 0.41 | 0 | 1274 |
| neacher2006 (AI) | — | 27 | 12 | 0 | 0 | 8 | 0.66 | 0 | 1180 |
| Soundmax123 (AI) | — | 17 | 8 | 0 | 8 | 7 | 0.44 | 0 | 1108 |
| KINGHOON (AI) | — | 22 | 6 | 1 | 0 | 4 | 0.76 | 0 | 1065 |
| wilzym (AI) | — | 18 | 11 | 0 | 0 | 8 | 0.44 | 0 | 980 |
| nouneggaming (AI) | — | 14 | 1 | 0 | 8 | 6 | 0.35 | 0 | 774 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:36 | sector_1 | Team 1 | 0 | |
| 8:27 | sector_1 | Team 1 | 0 | |
| 10:48 | sector_2 | Team 1 | 0 | |
| 13:33 | sector_2 | Team 1 | 0 | |
| 17:10 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.