decode: proto 302 · 3471 stat syncs · 1374 zone events · 1343 soldier mappings · 4.69s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sirius1271 | 1072▲ +72 | 168 | 129 | 3 | 0 | 14 | 2.05 | 1 | 11460 |
| doktorkoks | 469▼ -50 | 108 | 63 | 1 | 0 | 5 | 4.70 | 2 | 6265 |
| fugk793 | 444▼ -104 | 96 | 47 | 3 | 0 | 6 | 2.91 | 0 | 5800 |
| Predel (AI) | — | 50 | 32 | 1 | 40 | 13 | 0.72 | 3 | 5633 |
| JahMoker (AI) | — | 41 | 31 | 0 | 20 | 14 | 0.52 | 3 | 4144 |
| klaurkalian (AI) | — | 49 | 32 | 0 | 8 | 13 | 0.73 | 2 | 3429 |
| Howat97586 (AI) | — | 30 | 14 | 0 | 14 | 11 | 0.50 | 1 | 2604 |
| dgjtacru (AI) | — | 36 | 22 | 0 | 2 | 14 | 0.49 | 2 | 2459 |
| edepicklew (AI) | — | 33 | 19 | 1 | 14 | 12 | 0.54 | 1 | 2448 |
| Fincetoatt (AI) | — | 30 | 18 | 0 | 0 | 16 | 0.37 | 1 | 1985 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| puzo2606 | 764▲ +80 | 149 | 62 | 1 | 4 | 14 | 2.22 | 0 | 7355 |
| FFF____TYLE | 1124▲ +18 | 149 | 56 | 1 | 7 | 10 | 2.53 | 0 | 7302 |
| CHONSTEKBOOBBO (AI) | — | 30 | 23 | 0 | 38 | 8 | 0.61 | 0 | 3092 |
| z1389550346 (AI) | — | 45 | 30 | 2 | 0 | 14 | 0.56 | 0 | 2903 |
| jojevigin (AI) | — | 42 | 32 | 0 | 2 | 13 | 0.58 | 0 | 2358 |
| freedian83 (AI) | — | 36 | 20 | 1 | 2 | 15 | 0.42 | 0 | 2327 |
| ErSwagFoY (AI) | — | 37 | 20 | 0 | 10 | 11 | 0.69 | 0 | 2276 |
| LordCanne (AI) | — | 43 | 22 | 1 | 0 | 12 | 0.64 | 0 | 2240 |
| e637xh18u (AI) | — | 41 | 20 | 0 | 0 | 12 | 0.59 | 0 | 1970 |
| yawoma70649 (AI) | — | 33 | 22 | 0 | 0 | 9 | 0.66 | 0 | 1918 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:54 | sector_1_a | Team 1 | 5 | edepicklew, dgjtacru, JahMoker |
| 11:37 | sector_2_a | Team 1 | 9 | sirius1271, dgjtacru, Predel, Howat97586 |
| 21:17 | sector_3_a | Team 1 | 8 | doktorkoks, klaurkalian, Predel, JahMoker |
| 28:20 | sector_4_a | Team 1 | 11 | doktorkoks, klaurkalian, Fincetoatt, Predel, JahMoker |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.