decode: proto 302 · 3351 stat syncs · 0 zone events · 1300 soldier mappings · 5.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| trashwater69@live | 988▲ +132 | 209 | 94 | 1 | 7 | 10 | 3.54 | 0 | 10425 |
| UltrabongRIP@live | 578▲ +8 | 156 | 53 | 1 | 0 | 16 | 1.73 | 0 | 7560 |
| BlueBolt (AI) | — | 35 | 21 | 0 | 30 | 7 | 0.92 | 0 | 3282 |
| WUSTARAIO (AI) | — | 72 | 26 | 0 | 0 | 14 | 0.97 | 0 | 3233 |
| certoriwst (AI) | — | 45 | 25 | 1 | 16 | 11 | 0.78 | 0 | 3068 |
| ico6400 (AI) | — | 33 | 17 | 1 | 26 | 11 | 0.55 | 0 | 2680 |
| razyoner52 (AI) | — | 39 | 27 | 0 | 0 | 8 | 0.95 | 0 | 2208 |
| Ovely (AI) | — | 42 | 18 | 0 | 0 | 9 | 0.88 | 0 | 2110 |
| papaSTYSW (AI) | — | 27 | 14 | 1 | 0 | 8 | 0.61 | 0 | 1674 |
| cition69520 (AI) | — | 26 | 14 | 0 | 4 | 9 | 0.57 | 0 | 1474 |
| TVruul ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| supremeerafa96@psn | 899▲ +2 | 91 | 81 | 1 | 26 | 1 | 18.20 | 0 | 6965 |
| d2ddazwkpwj (AI) | — | 55 | 38 | 3 | 20 | 12 | 0.82 | 0 | 4934 |
| strgody21687 (AI) | — | 53 | 41 | 0 | 0 | 14 | 0.67 | 0 | 4220 |
| ivotawat2000 (AI) | — | 54 | 45 | 0 | 0 | 13 | 0.71 | 0 | 3763 |
| Themanion (AI) | — | 57 | 45 | 0 | 0 | 14 | 0.71 | 0 | 3598 |
| Mcsanya94169 (AI) | — | 52 | 36 | 0 | 10 | 13 | 0.75 | 0 | 3249 |
| yanan19659 (AI) | — | 46 | 30 | 0 | 0 | 15 | 0.55 | 0 | 3140 |
| Damato94059 (AI) | — | 44 | 32 | 1 | 14 | 13 | 0.64 | 0 | 3024 |
| Boybanto (AI) | — | 49 | 32 | 0 | 0 | 14 | 0.60 | 0 | 2753 |
| laklis (AI) | — | 41 | 33 | 0 | 0 | 15 | 0.47 | 0 | 2320 |
| suparsa334 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:01 | sector_1 | Team 2 | 0 | |
| 10:30 | sector_2 | Team 2 | 0 | |
| 16:41 | sector_2 | Team 2 | 0 | |
| 19:10 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.