decode: proto 302 · 1812 stat syncs · 406 zone events · 730 soldier mappings · 2.86s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| partyzan101 | 1096▲ +96 | 90 | 19 | 2 | 11 | 4 | 4.29 | 0 | 4904 |
| владТ72 | 1137▲ +58 | 78 | 25 | 2 | 19 | 3 | 3.71 | 0 | 4581 |
| Mako_02_CZ | 1096▲ +96 | 77 | 20 | 2 | 21 | 3 | 5.50 | 0 | 3991 |
| Buddhistbob6088@live | 1029▲ +3 | 45 | 34 | 0 | 5 | 1 | 4.09 | 0 | 2770 |
| Sailorblue | 1093▼ -40 | 51 | 7 | 0 | 0 | 6 | 2.68 | 0 | 2410 |
| Grint (AI) | — | 25 | 7 | 0 | 10 | 7 | 0.68 | 0 | 1516 |
| artiper1001 (AI) | — | 20 | 12 | 0 | 0 | 6 | 0.61 | 0 | 1183 |
| KILLATAN (AI) | — | 18 | 8 | 0 | 0 | 5 | 0.64 | 0 | 880 |
| Kingginger8485@live ✗ | 507▼ -343 | 19 | 0 | 0 | 0 | 2 | 1.90 | 0 | 730 |
| eguang00 (AI) | — | 13 | 9 | 0 | 0 | 1 | 1.62 | 0 | 660 |
| L4M3NT1NO11 ✗ | 734▼ -232 | 13 | 0 | 1 | 0 | 4 | 0.76 | 0 | 530 |
| LordLils (AI) | — | 8 | 6 | 0 | 0 | 2 | 0.73 | 0 | 464 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Муравьишка | 1276▲ +148 | 63 | 33 | 6 | 36 | 10 | 1.40 | 1 | 6109 |
| ERdemonrm@psn | 777▼ -33 | 34 | 28 | 0 | 2 | 1 | 11.33 | 0 | 2073 |
| BoyPurenYaMr (AI) | — | 27 | 22 | 0 | 2 | 7 | 0.75 | 0 | 1719 |
| Flim (AI) | — | 18 | 16 | 0 | 0 | 10 | 0.31 | 1 | 1400 |
| vnukforbes#1 | 734▼ -26 | 18 | 12 | 1 | 1 | 8 | 0.51 | 0 | 1388 |
| Imberstanding (AI) | — | 12 | 9 | 0 | 0 | 9 | 0.24 | 1 | 1124 |
| pronelov (AI) | — | 11 | 9 | 0 | 6 | 10 | 0.19 | 0 | 874 |
| MaxKillan (AI) | — | 6 | 4 | 0 | 8 | 10 | 0.12 | 1 | 849 |
| KimTastactal (AI) | — | 15 | 12 | 0 | 0 | 11 | 0.23 | 0 | 840 |
| H0jny ✗ | — | 12 | 10 | 0 | 0 | 2 | 1.09 | 0 | 680 |
| pidorio3 (AI) | — | 8 | 7 | 0 | 0 | 8 | 0.16 | 0 | 470 |
| Andrey1713 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:07 | sector_1_a | Team 2 | 12 | Муравьишка, MaxKillan, Flim, Imberstanding |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.