ENLISTED ROLL CALL

every match, every player, every stat

Manchuria City BigDomination · domination · SQUADS · standard
2026-06-11 11:11start (UTC)
15:34length
501kills
Team 1winner

decode: proto 302 · 2304 stat syncs · 1068 zone events · 565 soldier mappings · 2.27s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
repbalint1095▲ +9573520014.8715350
P_lon1999@psn996▲ +90835711083.0004719
ZeloneMan (AI)161111850.5323924
Rexitan (AI)151012420.9413814
alexanli (AI)1290840.6023299
Nuster74 (AI)23180041.0023155
Spein117 (AI)1890060.5822145
Oversuntent (AI)1280040.5212030
Corta18821 (AI)2370041.1001960
kangylonggam14 (AI)21130031.1701794

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
传奇上士弗里克859▼ -14149350071.6902985
burryofflight (AI)19100070.4312795
Tandion1528 (AI)251801850.9312634
ATmagic (AI)16121050.6212535
pl9ganing (AI)17801840.6801729
Stafex17 (AI)14901040.5611704
Unclent (AI)540040.1711664
ishantoss05 (AI)17130040.5901545
1dxq3zh95 (AI)17140070.4901420
katalinoce (AI)1460050.4701285

Captures

1–8 of 8 captures
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Time ZoneTeamSoldiersCredited players
1:43streetTeam 213Stafex17, ATmagic
1:44railway_stationTeam 112alexanli, Nuster74, Spein117
1:58capzone[poly]Team 18Rexitan, ZeloneMan
2:07hotelTeam 18repbalint
2:54post_officeTeam 26Unclent
4:58post_officeTeam 15Oversuntent
6:37streetTeam 111alexanli, Nuster74, Spein117, ZeloneMan
7:52hotelTeam 27burryofflight, Tandion1528
1–8 of 8 captures
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All decoded stats (290 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakfriendly_fire_squad_spawnskillskills_by_playerdeathskills_while_attacking_pointkills_while_defending_pointsquad_deathsassistspoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killsbest_killstreak_grenadegrenade_killsheadshotstank_killsbest_killstreak_meleebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_destoyedkills_by_rifle_kindmelee_killssubmachine_gun_killsapc_killsbest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_semiautofirst_bloodfortification_builtinfantry_squad_wipeoutkills_by_apc_driver_kindkills_by_assault_kindkills_by_medic_kindkills_by_mgun_kindkills_by_partisan_kindkills_by_saboteur_kindmachine_gun_killsrifle_killssemiauto_killstank_kills_by_rifle_kind
TOTAL5248615586136103489323497189134854947484829121225342622656591761511118151976184761511
repbalint5350871162737015547153557215158215511551
P_lon1999@psn471988276183824314325669111776111767611
ZeloneMan (AI)3924777461673065515991
Rexitan (AI)3814825231510163726512121
alexanli (AI)329980225123202743544
Nuster74 (AI)31557772523122399444
传奇上士弗里克29857997749452935721119211444819184
burryofflight (AI)2795735381974455714
Tandion1528 (AI)26347422625827153551991
ATmagic (AI)253574526168269353311
Spein117 (AI)21457423718113196431
Oversuntent (AI)2030770251262335414
Corta18821 (AI)1960767252372125422
kangylonggam14 (AI)179478734211018673211
pl9ganing (AI)17297621517525624399
Stafex17 (AI)170479725141125724155
Unclent (AI)166475515533031423
ishantoss05 (AI)1545765251772912141
1dxq3zh95 (AI)142072837171035131721
katalinoce (AI)1285758161413051511
1–20 of 20 players
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Weapon breakdown

1–25 of 147 weapon rows1236next ›
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Player WeaponKills
1dxq3zh95Arisaka Type 99 Long Sniper4
1dxq3zh95Type Hei Rifle3
1dxq3zh95Mp 28 Jp2
1dxq3zh95Type 100 Paratrooper Smg2
1dxq3zh95Type 100 Smg Early2
1dxq3zh95Arisaka Type 381
1dxq3zh95Arisaka Type 38 Carbine1
1dxq3zh95Arisaka Type 99 Early Short1
1dxq3zh95Arisaka Type 99 Late1
ATmagicArisaka Type 382
ATmagicArisaka Type 99 Early Sniper2
ATmagicMp 28 Jp2
ATmagicNambu Type 2A Smg2
ATmagicNambu Type 97 Lmg2
ATmagicType 11 Lmg2
ATmagicenvironment / unattributed1
ATmagicArisaka Type 971
ATmagicArisaka Type 99 Early Short1
ATmagicJapanese Type I Carcano1
ATmagicType Hei Rifle1
Corta18821Sks 446
Corta18821Artillery4
Corta18821Berezin Smg4
Corta18821Mosin M91 303
Corta18821Fedorov Rifle 5 Rounds2
1–25 of 147 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.