decode: proto 302 · 2761 stat syncs · 1498 zone events · 1022 soldier mappings · 3.59s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Frankeneto@psn | 1344▲ +14 | 153 | 63 | 3 | 73 | 6 | 4.14 | 0 | 8595 |
| Lt_E_8@psn | 1236▼ -12 | 132 | 62 | 0 | 21 | 7 | 3.22 | 0 | 7131 |
| Fincetoatt (AI) | — | 43 | 19 | 1 | 4 | 8 | 1.05 | 0 | 2644 |
| yuonga37761 (AI) | — | 49 | 16 | 0 | 0 | 10 | 0.89 | 0 | 2280 |
| hongamingblas2 (AI) | — | 47 | 14 | 0 | 0 | 8 | 0.96 | 0 | 2113 |
| Hero17101 (AI) | — | 42 | 10 | 0 | 0 | 6 | 1.27 | 0 | 1710 |
| mima31180 (AI) | — | 29 | 14 | 0 | 0 | 6 | 0.85 | 0 | 1568 |
| phillesvindal (AI) | — | 30 | 10 | 0 | 0 | 6 | 0.97 | 0 | 1460 |
| DonNe1 (AI) | — | 22 | 10 | 0 | 4 | 6 | 0.67 | 0 | 1428 |
| ChickyGoodcom (AI) | — | 27 | 10 | 0 | 0 | 8 | 0.63 | 0 | 1254 |
| kirivan1234 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WoOdel40569 (AI) | — | 41 | 27 | 0 | 10 | 10 | 0.72 | 1 | 3579 |
| 7e4juks89 (AI) | — | 43 | 36 | 0 | 10 | 13 | 0.54 | 1 | 3510 |
| Room41692 (AI) | — | 47 | 35 | 0 | 0 | 12 | 0.66 | 1 | 3420 |
| harosisonsing (AI) | — | 36 | 23 | 0 | 10 | 10 | 0.67 | 2 | 3349 |
| Rheron (AI) | — | 38 | 28 | 0 | 14 | 12 | 0.57 | 1 | 3154 |
| NikterC (AI) | — | 42 | 31 | 0 | 0 | 15 | 0.55 | 1 | 3065 |
| Tacoziller557 (AI) | — | 42 | 28 | 0 | 0 | 13 | 0.60 | 1 | 2970 |
| NyppyChriso (AI) | — | 33 | 28 | 0 | 0 | 12 | 0.49 | 2 | 2960 |
| VlanNatom (AI) | — | 22 | 17 | 2 | 24 | 7 | 0.58 | 1 | 2945 |
| HonorGlory120351@psn | 400 | 48 | 31 | 1 | 1 | 0 | 24.00 | 0 | 2754 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:28 | sector_1_a | Team 2 | 16 | VlanNatom, 7e4juks89, NyppyChriso, Rheron, harosisonsing |
| 16:53 | sector_2_b | Team 2 | 15 | Room41692, NikterC, WoOdel40569, NyppyChriso, Tacoziller557, harosisonsing |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.