decode: proto 302 · 2808 stat syncs · 0 zone events · 1102 soldier mappings · 6.12s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xXAtompilzXx | 1289▼ -14 | 98 | 31 | 6 | 0 | 2 | 10.89 | 0 | 7285 |
| Radar8101@live | 768▼ -139 | 108 | 86 | 0 | 1 | 12 | 1.66 | 0 | 7043 |
| DLMX | 1347▼ -83 | 44 | 28 | 3 | 8 | 2 | 11.00 | 0 | 4164 |
| SamimaGeri (AI) | — | 50 | 27 | 0 | 12 | 11 | 0.79 | 0 | 3433 |
| audisteger (AI) | — | 43 | 37 | 0 | 0 | 10 | 0.73 | 0 | 3259 |
| iLakeShadow21 (AI) | — | 32 | 20 | 0 | 28 | 12 | 0.50 | 0 | 3199 |
| qidak540579 (AI) | — | 49 | 22 | 0 | 18 | 11 | 0.91 | 0 | 3187 |
| NoobUcusy56038 (AI) | — | 32 | 23 | 0 | 12 | 12 | 0.50 | 0 | 3134 |
| junklessa (AI) | — | 32 | 16 | 0 | 8 | 12 | 0.50 | 0 | 2915 |
| Kocatorles8752 (AI) | — | 42 | 24 | 0 | 0 | 11 | 0.71 | 0 | 2245 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| grtgfyn | 1626▲ +37 | 142 | 41 | 8 | 68 | 9 | 3.02 | 0 | 9629 |
| 腳滑的媳嬧嬪 | 1426▲ +72 | 107 | 61 | 1 | 21 | 8 | 2.89 | 0 | 6381 |
| kirivan1234 (AI) | — | 37 | 21 | 0 | 24 | 11 | 0.57 | 0 | 2692 |
| likebeng (AI) | — | 42 | 28 | 1 | 0 | 9 | 0.76 | 0 | 2660 |
| CalinTicean (AI) | — | 32 | 20 | 1 | 18 | 12 | 0.50 | 0 | 2516 |
| ADADK000 (AI) | — | 28 | 25 | 0 | 6 | 10 | 0.55 | 0 | 1952 |
| Youkiuzill (AI) | — | 34 | 20 | 0 | 0 | 9 | 0.65 | 0 | 1784 |
| berbombong (AI) | — | 25 | 12 | 0 | 6 | 10 | 0.40 | 0 | 1400 |
| xXXEXxERLO (AI) | — | 17 | 12 | 0 | 6 | 10 | 0.31 | 0 | 1209 |
| 6ecaa (AI) | — | 22 | 10 | 0 | 0 | 10 | 0.41 | 0 | 1120 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_1 | Team 1 | 0 | |
| 8:24 | sector_1 | Team 1 | 0 | |
| 13:52 | sector_2 | Team 1 | 0 | |
| 16:52 | sector_2 | Team 1 | 0 | |
| 27:37 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.