decode: proto 302 · 1972 stat syncs · 0 zone events · 749 soldier mappings · 4.3s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kind_result5@psn | 1303▲ +6 | 81 | 45 | 2 | 0 | 1 | 13.50 | 0 | 5255 |
| llWolfp4ckll@live | 1406▲ +23 | 71 | 34 | 0 | 46 | 1 | 14.20 | 0 | 4056 |
| mou_07_man@psn | 400 | 49 | 21 | 1 | 1 | 6 | 1.75 | 0 | 2674 |
| pugbuczanov (AI) | — | 19 | 9 | 1 | 12 | 5 | 0.66 | 0 | 2064 |
| Blueviron (AI) | — | 30 | 13 | 0 | 10 | 6 | 0.97 | 0 | 1932 |
| XxDarkHwith (AI) | — | 36 | 19 | 0 | 6 | 6 | 1.09 | 0 | 1928 |
| Gatick59248 (AI) | — | 28 | 15 | 0 | 2 | 6 | 0.85 | 0 | 1468 |
| Worreral (AI) | — | 36 | 4 | 0 | 0 | 8 | 0.86 | 0 | 1360 |
| TheRefas (AI) | — | 16 | 10 | 0 | 0 | 5 | 0.55 | 0 | 1140 |
| slyz224 (AI) | — | 18 | 9 | 0 | 0 | 6 | 0.58 | 0 | 925 |
| NoWeHua (AI) | — | 10 | 0 | 0 | 0 | 0 | 2.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gutenberg420629@live | 1020▲ +56 | 44 | 39 | 0 | 15 | 3 | 2.93 | 0 | 3255 |
| Halagosteck (AI) | — | 16 | 9 | 1 | 16 | 9 | 0.35 | 0 | 3140 |
| loeavku36108 (AI) | — | 28 | 19 | 0 | 0 | 9 | 0.55 | 0 | 2567 |
| ShandeTimon (AI) | — | 25 | 16 | 2 | 0 | 7 | 0.68 | 0 | 2550 |
| Guttain (AI) | — | 27 | 10 | 0 | 18 | 9 | 0.51 | 0 | 2089 |
| Cheez97151 (AI) | — | 27 | 20 | 0 | 12 | 8 | 0.59 | 0 | 2077 |
| Nath_an693@psn | 598▼ -19 | 25 | 15 | 0 | 0 | 7 | 0.81 | 0 | 2022 |
| oywanation (AI) | — | 32 | 17 | 0 | 0 | 6 | 0.84 | 0 | 1835 |
| devilxies (AI) | — | 23 | 10 | 0 | 6 | 8 | 0.56 | 0 | 1397 |
| kamaman60367 (AI) | — | 17 | 6 | 0 | 0 | 7 | 0.44 | 0 | 990 |
| juliiwsinz (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:55 | sector_1 | Team 2 | 0 | |
| 6:31 | sector_1 | Team 2 | 0 | |
| 14:40 | sector_2 | Team 2 | 0 | |
| 14:42 | sector_2 | Team 2 | 0 | |
| 22:24 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.