decode: proto 302 · 4294 stat syncs · 1462 zone events · 1290 soldier mappings · 6.62s · game 0.7.4.72
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| alimsugiarto99@psn | 983▲ +12 | 261 | 147 | 1 | 50 | 10 | 5.33 | 1 | 17970 |
| cckar62270 (AI) | — | 69 | 20 | 0 | 22 | 11 | 1.25 | 1 | 5649 |
| almaints520 (AI) | — | 54 | 13 | 0 | 38 | 12 | 0.83 | 0 | 5368 |
| Snowlerse (AI) | — | 58 | 25 | 2 | 0 | 10 | 1.14 | 0 | 4919 |
| SalanEk1989 (AI) | — | 59 | 25 | 0 | 0 | 10 | 1.09 | 0 | 4189 |
| dxjtnje3oj (AI) | — | 46 | 12 | 0 | 2 | 9 | 1.00 | 0 | 3854 |
| niomanuepZ (AI) | — | 49 | 15 | 0 | 0 | 13 | 0.70 | 0 | 3584 |
| StollowSham (AI) | — | 44 | 7 | 0 | 0 | 12 | 0.67 | 0 | 2690 |
| Tristian (AI) | — | 37 | 19 | 0 | 0 | 9 | 0.76 | 0 | 2675 |
| coppkiller69@psn | 400▼ -10 | 51 | 3 | 0 | 3 | 5 | 2.22 | 0 | 2084 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| alhrbee221122 | 400▼ -0 | 105 | 33 | 2 | 0 | 5 | 3.50 | 0 | 4761 |
| 7e4juks89 (AI) | — | 65 | 29 | 0 | 16 | 16 | 0.69 | 0 | 4418 |
| alonele57010 (AI) | — | 39 | 11 | 0 | 38 | 8 | 0.91 | 1 | 4084 |
| StonebontMussz (AI) | — | 58 | 27 | 0 | 0 | 15 | 0.68 | 1 | 3994 |
| PamaHoni (AI) | — | 52 | 23 | 0 | 0 | 16 | 0.59 | 0 | 3965 |
| Snavian76165 (AI) | — | 48 | 25 | 0 | 0 | 14 | 0.57 | 1 | 3865 |
| Trippy89189 (AI) | — | 24 | 7 | 0 | 20 | 11 | 0.39 | 1 | 3729 |
| XMaoCom (AI) | — | 45 | 19 | 0 | 6 | 12 | 0.64 | 1 | 3348 |
| Comechek11 (AI) | — | 42 | 18 | 1 | 0 | 17 | 0.47 | 0 | 2980 |
| Ihahsate86880 (AI) | — | 32 | 8 | 1 | 36 | 16 | 0.37 | 0 | 2757 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:40 | sector_3_a | Team 1 | 10 | alimsugiarto99@psn, cckar62270 |
| 6:35 | sector_4_a | Team 2 | 10 | Trippy89189, XMaoCom, StonebontMussz, alonele57010, Snavian76165 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.