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Manchuria City BigDomination · domination · SQUADS · standard
2026-06-14 23:49start (UTC)
15:57length
426kills
Team 1winner

decode: proto 302 · 2284 stat syncs · 1114 zone events · 484 soldier mappings · 3.15s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Babangidas424▲ +245124021010.2036127
LeninStalin1945@live1054▲ +18733320073.0004740
themoney (AI)201501831.1813614
Dantem (AI)24240021.7112975
Finity13 (AI)14130040.6412805
Kapzillar12 (AI)18120030.8622749
super21112102 (AI)20140040.8012565
Raker41955 (AI)14130030.8211980
bilybabox111 (AI)1090021.1101425
shankpeng123 (AI)16110050.6401420

Japan (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
zerocanania (AI)251903060.6914799
6y4u3ewpp (AI)17110060.5202965
xuain66208 (AI)1190060.3722325
Gougooch (AI)8403050.3112304
NGCaltr (AI)19130040.8612200
MrShowGot4rock (AI)14110060.4712030
OPGODA (AI)19110040.6301950
Tankarin (AI)14130050.4711920
prosajame0715 (AI)12100240.5511694
Einsatzgruppen11740▼ -625002301.670934
MrPanCake 000000.0000
LebrielWild (AI)000000.0000

Captures

1–8 of 8 captures
per page
Time ZoneTeamSoldiersCredited players
1:36railway_stationTeam 19themoney, super21112102
1:43streetJapan10xuain66208, zerocanania, prosajame0715
2:21capzone[poly]Team 14Finity13, Kapzillar12
2:35post_officeTeam 16Babangidas
2:37hotelJapan6xuain66208, MrShowGot4rock
3:32streetTeam 111Babangidas, Dantem, Kapzillar12
4:24hotelTeam 111Babangidas, Raker41955
8:18post_officeJapan15Tankarin, Gougooch, NGCaltr
1–8 of 8 captures
per page

All decoded stats (262 values) — raw JSON

1–22 of 22 players
per page
Playerbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerbest_possessed_infantry_killstreakdeathskills_while_defending_pointkills_while_attacking_pointpoints_capturedsquad_deathsassistsengineer_building_usageengineer_rally_point_usagelong_range_killsheadshotsbest_killstreak_riflefortification_builtkills_by_engineer_kindkills_by_rifle_kindrifle_killsbest_killstreak_semiautobest_possessed_infantry_killstreak_10first_bloodinfantry_squad_wipeoutkills_by_radioman_kindkills_by_tanker_kindkills_using_tanksemiauto_killstank_killstank_kills_by_tanker_kind
TOTAL53521162009140125374417111158627237655161524812422432111272723222
Babangidas61279111514728522291435197103919321232
zerocanania (AI)4799784625145361636621515
LeninStalin1945@live4740914172728253811727222
themoney (AI)36148424201131711443499
Dantem (AI)297584132410314915323
6y4u3ewpp (AI)2965784717933338562
Finity13 (AI)2805811514522258544
Kapzillar12 (AI)27498224187321934311
super21112102 (AI)256581351810425311443
xuain66208 (AI)2325776711613036463
Gougooch (AI)23047956842264251515
NGCaltr (AI)2200763519942267342
MrShowGot4rock (AI)2030753714933065363
Raker41955 (AI)1980829414311710323
OPGODA (AI)1950778519103302914
Tankarin (AI)192077961462303102511
prosajame0715 (AI)169480651292224624111
bilybabox111 (AI)14258403101192722
shankpeng123 (AI)1420780616612556155
Einsatzgruppen119347791553311111251235
MrPanCake
LebrielWild (AI)
1–22 of 22 players
per page

Weapon breakdown

1–25 of 148 weapon rows1236next ›
per page
Player WeaponKills
environment / unattributed1
6y4u3ewppNambu Type 96 Lmg4
6y4u3ewppArisaka Type 99 Early Short3
6y4u3ewppArisaka Type 38 Carbine2
6y4u3ewppArisaka Type 99 Long Sniper2
6y4u3ewppMp 34 Jp2
6y4u3ewpp37Mm Type 941
6y4u3ewppJapanese Type I Carcano1
6y4u3ewppType 100 Smg Early1
6y4u3ewppType Hei Rifle1
BabangidasSvt 3832
BabangidasMosin 1928 Grenade Launcher16
BabangidasMosin M442
BabangidasArisaka Type 99 Long Sniper1
DantemMadsen8
DantemToz B5
DantemMosin M19073
DantemMosin M913
DantemMosin Dragoon2
DantemPps 432
DantemMolotov1
DantemPpsh 41 Obrez Ussr1
DantemRm 381
Einsatzgruppen11Arisaka Type 99 Early Short3
Einsatzgruppen11Arisaka Type 99 Late2
1–25 of 148 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.