decode: proto 304 · 1890 stat syncs · 0 zone events · 784 soldier mappings · 5.13s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vaakkuva-pulu@psn | 1464▲ +15 | 185 | 27 | 4 | 0 | 3 | 12.33 | 0 | 9655 |
| deeshaimes410 (AI) | — | 20 | 11 | 0 | 18 | 4 | 0.83 | 0 | 1918 |
| roleat (AI) | — | 20 | 6 | 0 | 22 | 4 | 0.95 | 0 | 1674 |
| Saile16375 (AI) | — | 21 | 16 | 0 | 2 | 3 | 1.24 | 0 | 1302 |
| erux36241 (AI) | — | 16 | 5 | 0 | 10 | 8 | 0.39 | 0 | 1114 |
| oea22246 (AI) | — | 20 | 14 | 0 | 0 | 4 | 0.91 | 0 | 1108 |
| Tassar (AI) | — | 20 | 10 | 0 | 0 | 4 | 0.87 | 0 | 1080 |
| duckhayhanhan (AI) | — | 14 | 7 | 0 | 0 | 4 | 0.70 | 0 | 700 |
| ItzZedon (AI) | — | 13 | 6 | 0 | 0 | 4 | 0.57 | 0 | 604 |
| Tman41991 | 1100▲ +100 | 164 | 0 | 0 | 0 | 0 | 6.56 | 0 | 0 |
| MoscioShizuzo (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tonytwoseams@psn | 1700▼ -3 | 105 | 79 | 3 | 11 | 8 | 2.19 | 0 | 7169 |
| Kebrum (AI) | — | 25 | 13 | 0 | 40 | 9 | 0.47 | 0 | 2736 |
| Josha84364 (AI) | — | 9 | 7 | 0 | 38 | 8 | 0.18 | 0 | 2104 |
| TafakMan66499 (AI) | — | 16 | 12 | 0 | 14 | 11 | 0.27 | 0 | 1659 |
| jacoz2006 (AI) | — | 23 | 13 | 0 | 0 | 10 | 0.43 | 0 | 1353 |
| Goodous128 (AI) | — | 12 | 8 | 0 | 18 | 8 | 0.28 | 0 | 1344 |
| iadetvbertinek (AI) | — | 19 | 12 | 0 | 0 | 7 | 0.50 | 0 | 985 |
| zenthsung05 (AI) | — | 7 | 5 | 0 | 6 | 12 | 0.10 | 0 | 614 |
| ReteBonce (AI) | — | 8 | 5 | 0 | 0 | 8 | 0.17 | 0 | 613 |
| CimerAlex (AI) | — | 5 | 3 | 0 | 0 | 8 | 0.11 | 0 | 350 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:55 | sector_1 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.