decode: proto 304 · 1980 stat syncs · 0 zone events · 802 soldier mappings · 2.78s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mr_Menschenfeind@psn | 901▲ +6 | 122 | 94 | 4 | 0 | 0 | 122.00 | 0 | 9135 |
| BB-85_0@psn | 702▼ -29 | 71 | 47 | 0 | 0 | 6 | 1.77 | 0 | 4125 |
| masterator1911 (AI) | — | 29 | 23 | 0 | 16 | 8 | 0.67 | 0 | 3184 |
| boss915 (AI) | — | 29 | 15 | 0 | 8 | 5 | 1.04 | 0 | 2597 |
| zensovera (AI) | — | 34 | 21 | 0 | 4 | 6 | 0.92 | 0 | 2557 |
| pinkipboi (AI) | — | 27 | 19 | 0 | 10 | 7 | 0.64 | 0 | 2220 |
| w8djgdtsxt (AI) | — | 27 | 18 | 0 | 0 | 3 | 1.59 | 0 | 2154 |
| walemanmenet (AI) | — | 32 | 19 | 0 | 0 | 8 | 0.74 | 0 | 1833 |
| xNeron (AI) | — | 17 | 13 | 0 | 0 | 5 | 0.59 | 0 | 1570 |
| Faldand (AI) | — | 20 | 10 | 0 | 0 | 6 | 0.61 | 0 | 1103 |
| crazy_2_bananas@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Polomacenka@psn | 1344▲ +17 | 52 | 36 | 0 | 21 | 12 | 0.91 | 0 | 3338 |
| epime33706 (AI) | — | 46 | 31 | 0 | 10 | 5 | 1.53 | 0 | 3155 |
| kevrich19 (AI) | — | 47 | 28 | 0 | 2 | 8 | 1.02 | 0 | 2568 |
| jasongamer (AI) | — | 41 | 23 | 0 | 0 | 8 | 0.77 | 0 | 2138 |
| ergamerwitch (AI) | — | 14 | 8 | 0 | 34 | 7 | 0.35 | 0 | 1942 |
| Darko52253 (AI) | — | 21 | 9 | 0 | 6 | 7 | 0.50 | 0 | 1574 |
| BlackSevo (AI) | — | 24 | 11 | 0 | 0 | 7 | 0.63 | 0 | 1094 |
| HappyBlood (AI) | — | 21 | 10 | 0 | 0 | 7 | 0.44 | 0 | 1030 |
| sionstar (AI) | — | 20 | 8 | 0 | 0 | 7 | 0.50 | 0 | 934 |
| IvinaGrozni@psn ✗ | 400▲ +7 | 4 | 2 | 0 | 0 | 5 | 0.19 | 0 | 200 |
| ss25007 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:42 | sector_1 | Japan | 0 | |
| 6:36 | sector_1 | Japan | 0 | |
| 8:24 | sector_2 | Japan | 0 | |
| 12:36 | sector_2 | Japan | 0 | |
| 21:19 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.