decode: proto 304 · 2005 stat syncs · 976 zone events · 756 soldier mappings · 5.48s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JAZZON357 | 616▼ -6 | 83 | 11 | 0 | 0 | 4 | 4.15 | 0 | 3170 |
| sniffern17262 (AI) | — | 41 | 28 | 0 | 12 | 8 | 1.02 | 0 | 2948 |
| KapaKavaha | 561▼ -2 | 32 | 14 | 1 | 2 | 5 | 1.33 | 0 | 2045 |
| Santhusen (AI) | — | 18 | 14 | 0 | 26 | 7 | 0.46 | 0 | 1986 |
| Simples28399 (AI) | — | 36 | 15 | 0 | 0 | 9 | 0.69 | 0 | 1740 |
| kamiikens (AI) | — | 31 | 20 | 0 | 0 | 6 | 1.03 | 0 | 1694 |
| Finkyqauhun (AI) | — | 35 | 16 | 0 | 0 | 7 | 0.97 | 0 | 1690 |
| kimpon28701 (AI) | — | 25 | 18 | 0 | 8 | 5 | 0.81 | 0 | 1574 |
| millake (AI) | — | 25 | 5 | 0 | 12 | 6 | 0.76 | 0 | 1488 |
| Room41692 (AI) | — | 24 | 14 | 0 | 0 | 8 | 0.59 | 0 | 1228 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mrX74 | 1109▲ +21 | 105 | 69 | 4 | 14 | 3 | 6.18 | 1 | 6721 |
| Fxktule (AI) | — | 52 | 38 | 0 | 0 | 12 | 0.75 | 1 | 3410 |
| dra3610 (AI) | — | 41 | 28 | 1 | 12 | 14 | 0.53 | 1 | 3194 |
| darpon615 (AI) | — | 26 | 15 | 0 | 10 | 3 | 1.30 | 1 | 2414 |
| Lenkalol0334 (AI) | — | 19 | 12 | 0 | 16 | 5 | 0.68 | 1 | 1959 |
| pex7ksx8 (AI) | — | 24 | 16 | 0 | 8 | 9 | 0.51 | 1 | 1944 |
| hgw21345 (AI) | — | 14 | 9 | 0 | 14 | 2 | 0.93 | 1 | 1734 |
| 1moaukat (AI) | — | 33 | 20 | 0 | 0 | 5 | 1.00 | 0 | 1725 |
| LSGooch (AI) | — | 11 | 8 | 0 | 0 | 4 | 0.42 | 2 | 1530 |
| FelichBung (AI) | — | 7 | 5 | 0 | 0 | 4 | 0.29 | 0 | 380 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:55 | sector_1_a | USSR | 12 | mrX74, darpon615, LSGooch, hgw21345, dra3610 |
| 9:00 | sector_2_a | USSR | 15 | Fxktule, pex7ksx8, LSGooch, Lenkalol0334 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.