decode: proto 304 · 4636 stat syncs · 1450 zone events · 1314 soldier mappings · 10.12s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| danmimokou@psn | 1008▲ +15 | 120 | 49 | 2 | 0 | 14 | 1.62 | 1 | 8050 |
| omorfopeda-7k36@psn | 814▼ -67 | 124 | 43 | 1 | 0 | 8 | 2.64 | 0 | 6295 |
| fazycharw (AI) | — | 81 | 27 | 0 | 8 | 14 | 1.11 | 1 | 5869 |
| derclef@psn | 615▼ -18 | 79 | 19 | 1 | 17 | 5 | 2.39 | 0 | 4825 |
| ybampommz (AI) | — | 43 | 17 | 0 | 34 | 12 | 0.67 | 0 | 4754 |
| Colegattic (AI) | — | 52 | 21 | 0 | 20 | 14 | 0.68 | 1 | 4717 |
| SeresTrun (AI) | — | 31 | 12 | 0 | 32 | 11 | 0.56 | 1 | 4213 |
| netiasful (AI) | — | 52 | 23 | 0 | 2 | 14 | 0.76 | 0 | 3833 |
| Colonelley93772 (AI) | — | 35 | 16 | 0 | 0 | 12 | 0.57 | 0 | 3545 |
| SzyHSWEN (AI) | — | 33 | 6 | 1 | 6 | 14 | 0.51 | 1 | 3441 |
| ChinasaGuy (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.75 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| k5963kouta@psn | 1387▲ +8 | 177 | 86 | 1 | 6 | 16 | 2.24 | 0 | 10148 |
| n2638@psn | 403▲ +1 | 105 | 46 | 4 | 41 | 9 | 1.75 | 1 | 8323 |
| luyang69024 (AI) | — | 41 | 23 | 1 | 28 | 12 | 0.62 | 1 | 5292 |
| kookegg (AI) | — | 57 | 23 | 0 | 6 | 14 | 0.70 | 0 | 4334 |
| Trics (AI) | — | 39 | 17 | 0 | 22 | 10 | 0.68 | 0 | 4204 |
| ECBOBE (AI) | — | 42 | 17 | 0 | 0 | 12 | 0.63 | 0 | 3755 |
| yoianammano12 (AI) | — | 28 | 15 | 0 | 0 | 11 | 0.50 | 1 | 3589 |
| schrushev15311 (AI) | — | 30 | 14 | 0 | 2 | 12 | 0.48 | 0 | 2894 |
| Arton (AI) | — | 34 | 6 | 0 | 10 | 11 | 0.58 | 0 | 2599 |
| boom231088 (AI) | — | 39 | 9 | 0 | 0 | 12 | 0.53 | 0 | 2595 |
| TONOPOOOOW (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:53 | sector_3_a | USSR | 15 | SeresTrun, fazycharw, SzyHSWEN, Colegattic, danmimokou@psn |
| 7:49 | sector_4_a | Japan | 16 | n2638@psn, luyang69024, yoianammano12 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.