decode: proto 304 · 2556 stat syncs · 868 zone events · 878 soldier mappings · 7.46s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| olegistrebitel | 1273▲ +12 | 67 | 21 | 3 | 130 | 4 | 2.39 | 0 | 5739 |
| seizeft | 1461▲ +22 | 86 | 38 | 5 | 51 | 6 | 2.53 | 0 | 5575 |
| butr1#1 | 1046▼ -8 | 40 | 12 | 0 | 46 | 10 | 0.85 | 0 | 3298 |
| Azami45 | 1115▲ +115 | 37 | 11 | 3 | 55 | 4 | 2.64 | 0 | 2798 |
| vørtex | 952▼ -48 | 55 | 15 | 0 | 0 | 12 | 1.20 | 0 | 2250 |
| RpNK1483369@live | 400 | 30 | 10 | 3 | 0 | 11 | 0.79 | 0 | 2155 |
| ytbg | 500▼ -41 | 31 | 18 | 0 | 9 | 8 | 0.55 | 0 | 1819 |
| mrartem999 | 543▼ -97 | 39 | 16 | 0 | 0 | 13 | 0.53 | 0 | 1740 |
| accented-chop1@psn | 587▼ -89 | 21 | 9 | 0 | 0 | 8 | 0.60 | 0 | 1295 |
| DianaDan | 400 | 13 | 3 | 0 | 0 | 10 | 0.39 | 0 | 595 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Macho_Alfo_Samec | 1426▲ +67 | 58 | 47 | 2 | 19 | 14 | 0.85 | 1 | 4990 |
| abokan1997 | 1532▲ +129 | 72 | 47 | 1 | 0 | 5 | 2.18 | 1 | 4398 |
| ncn6mpon3n | 971▲ +120 | 48 | 29 | 2 | 16 | 3 | 3.00 | 0 | 3659 |
| nwybcpmko1 ✗ | 1153▼ -25 | 41 | 37 | 0 | 0 | 5 | 2.16 | 0 | 2416 |
| boevoi_gnom | 976▼ -24 | 40 | 21 | 0 | 0 | 10 | 1.05 | 0 | 2161 |
| mekcuk ✗ | 1113▼ -22 | 31 | 21 | 0 | 0 | 5 | 1.82 | 0 | 1712 |
| ReadyPurse8447@live | 400 | 31 | 9 | 1 | 0 | 12 | 0.70 | 0 | 1535 |
| Miuixix@live | 400 | 21 | 18 | 0 | 0 | 6 | 0.91 | 0 | 1505 |
| a77_8_g@psn | 613▼ -86 | 22 | 8 | 1 | 0 | 13 | 0.47 | 0 | 1065 |
| ExpepBigNimikmo (AI) | — | 11 | 5 | 0 | 12 | 8 | 0.24 | 0 | 914 |
| TomaNotMy (AI) | — | 12 | 5 | 0 | 8 | 9 | 0.25 | 0 | 839 |
| w-sheeb@psn ✗ | 718▼ -132 | 4 | 4 | 0 | 0 | 6 | 0.18 | 0 | 690 |
| Naugone (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.08 | 0 | 50 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:12 | sector_1_a | USSR | 3 | Macho_Alfo_Samec, abokan1997 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.