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Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-17 09:41start (UTC)
22:30length
641kills
USSRwinner

decode: proto 304 · 2168 stat syncs · 990 zone events · 693 soldier mappings · 2.63s · game 0.7.5.78

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
ZoriikBoresci (AI)30182270.7502053
IMONKORY13989 (AI)36140861.0301884
WarmGAME (AI)42130081.0501774
babakadung (AI)401300110.7401734
lovestanc (AI)29170060.8501600
quotmaster15911 (AI)23501670.5701522
CrambossCacho (AI)31120270.9401386
andreoo3140 (AI)2080460.6201089
M1D57350 (AI)2180260.6601043
APPLJUNGE@live770▼ -22300003.000135

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
1khamapoi (AI)49260261.5344309
ImBambo (AI)31180241.3554163
sisherss26165 (AI)40250641.5433518
leonan (AI)26170041.0833204
UnMonolpher (AI)42280080.9123139
JesseSLYPIG@live447▲ +1532101051.6822730
manionosas (AI)28121051.0812710
ej879z8wj6 (AI)29200050.9422529
85831ccwd (AI)35200241.3512474
SuperComman (AI)23110070.5742450

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
3:09sector_1_bUSSR16SuperComman, ej879z8wj6, ImBambo, manionosas, leonan, 1khamapoi
7:04sector_2_aUSSR7sisherss26165, 85831ccwd, UnMonolpher, ImBambo, leonan
10:42sector_3_cUSSR6sisherss26165, SuperComman, ej879z8wj6, ImBambo, 1khamapoi
17:39sector_4_aUSSR11JesseSLYPIG@live, SuperComman, UnMonolpher, ImBambo, 1khamapoi
22:21sector_5_bUSSR23JesseSLYPIG@live, sisherss26165, SuperComman, ImBambo, leonan, 1khamapoi
1–5 of 5 captures
per page

All decoded stats (263 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerbest_possessed_infantry_killstreakdeathssquad_deathsassistsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointpoints_capturedkills_while_defending_pointlong_range_killsfortification_destoyedtank_killsbest_killstreak_grenadebest_killstreak_meleebest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunfirst_bloodgrenade_killsheadshotsinfantry_bomb_killskills_by_anti_tank_kindkills_by_partisan_kindkills_by_pilot_fighter_kindkills_by_rifle_kindkills_by_saboteur_kindkills_by_tanker_kindkills_using_aircraftlauncher_killslunge_mine_crew_killsmelee_killsrifle_killssemiauto_killsshotgun_killssubmachine_gun_killstank_kills_by_anti_tank_kind
TOTAL45446229251356083217563311610023231873010811742161415834931441311182591
1khamapoi (AI)4309113764923532691126411
ImBambo (AI)416311745312242349111852
sisherss26165 (AI)35181179540253264433253111
leonan (AI)3204117052411424461741
UnMonolpher (AI)313910629422254688282
JesseSLYPIG@live27301232632268195510311216145849144111182591
manionosas (AI)27101140628195265612221
ej879z8wj6 (AI)252911286291433155202
85831ccwd (AI)247411795351852642112015
SuperComman (AI)245011108231534072114
ZoriikBoresci (AI)20531108830133407811182
IMONKORY13989 (AI)1884113373619535654414
WarmGAME (AI)17741111942136408613
babakadung (AI)1734104612401835411713
lovestanc (AI)160011627291323466171
quotmaster15911 (AI)1522113982311240758851
CrambossCacho (AI)1386114383115433711121
andreoo3140 (AI)108911577201123263228
M1D57350 (AI)104311727211033264118
APPLJUNGE@live1351243133333
1–20 of 20 players
per page

Weapon breakdown

1–25 of 239 weapon rows12310next ›
per page
Player WeaponKills
environment / unattributed7
1khamapoiArisaka Type 38 Carbine8
1khamapoiType 11 Lmg8
1khamapoiMp 34 Jp6
1khamapoiArisaka Type 384
1khamapoiType 89 Mortar4
1khamapoiNambu Type 97 Lmg3
1khamapoiArisaka Type 972
1khamapoiArisaka Type 99 Early Short2
1khamapoiArisaka Type 99 Early Sniper2
1khamapoiJapanese Type I Carcano2
1khamapoiMp 28 Jp2
1khamapoiType Hei Rifle2
1khamapoienvironment / unattributed1
1khamapoiArisaka Type 99 Late1
1khamapoiMolotov1
1khamapoiType 93 Flamethrower1
1khamapoiType 97 Grenade1
85831ccwdArisaka Type 99 Early Short12
85831ccwdJapanese Type I Carcano4
85831ccwdArisaka Type 99 Early Sniper3
85831ccwdMp 34 Jp3
85831ccwdNambu Type 2A Smg3
85831ccwdType 11 Lmg3
85831ccwdArisaka Type 38 Carbine2
1–25 of 239 weapon rows12310next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.