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every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-17 11:04start (UTC)
27:59length
1084kills
Japanwinner

decode: proto 304 · 2853 stat syncs · 986 zone events · 1107 soldier mappings · 6.19s · game 0.7.5.78

Scoreboard

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Plo_Koon327761623▼ -81856202457.7109112
DrootingMuzd (AI)5234028110.8103728
hbattalisis (AI)642708101.1903494
mrllforgo (AI)67420091.3703470
BlackStot98814 (AI)41302081.0002724
BeanCat27578 (AI)55250091.0802694
papaSTYSW (AI)37251061.2802387
Mlybulloy (AI)3521016100.6702302
OsakenKiller (AI)291102290.5902034
Snavian76165 (AI)36210080.8001850
maksimgolomirov 000000.0000

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Shadowfirt9130 (AI)452902880.9213949
PapainThePig (AI)5330010120.7713723
XiaoTech11 (AI)453210100.7823620
johnidatornic1 (AI)573206120.8513590
19tkos6gb (AI)552300120.7923540
wrighty3110 (AI)4329116100.7713399
a00050572 (AI)442508110.7303004
cubra32 (AI)4224012120.7002687
Nova19098 (AI)271922110.4412239
Havicanok (AI)302100130.4411990

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
2:49sector_1_aUSSR16XiaoTech11, PapainThePig, 19tkos6gb, Shadowfirt9130
14:26sector_2_aUSSR6johnidatornic1, Nova19098, XiaoTech11, Havicanok
23:52sector_3_bUSSR5wrighty3110, 19tkos6gb
1–3 of 3 captures
per page

All decoded stats (270 values) — raw JSON

1–21 of 21 players
per page
Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointfortification_destoyedpoints_capturedtank_killslong_range_killsbest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_pistolbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10first_bloodfortification_builtheadshotsinfantry_rocket_killskills_by_assault_kindkills_by_engineer_buildingskills_by_engineer_kindkills_by_rifle_kindkills_by_tanker_kindkills_using_tankmachine_gun_killsmelee_killspistol_killsrifle_killssubmachine_gun_kills
TOTAL16365536277599410762061041553196868626429816107651731311181258317662167587178131
Plo_Koon32776129112157916246185156588625173131181258317662167587178131
Shadowfirt9130 (AI)103949141734984516814142921
DrootingMuzd (AI)83728137666412522411141434
PapainThePig (AI)937231323469125318125530131
XiaoTech11 (AI)6362013912581045231032221
johnidatornic1 (AI)103590135256712572812333231
19tkos6gb (AI)1035401309570125533122312
hbattalisis (AI)8349413385541164261044274
mrllforgo (AI)1034701420549106723942
wrighty3110 (AI)533991326356104322108829111
a00050572 (AI)14300413305601144251144251
BlackStot98814 (AI)8272414452419412083012
BeanCat27578 (AI)5269414445511055269251
cubra32 (AI)926871366560124221126624
papaSTYSW (AI)14238714914297371862511
Mlybulloy (AI)423021391352113417108821
Nova19098 (AI)72239131756111271311111912
OsakenKiller (AI)3203414174491029149111111
Havicanok (AI)419901296468133016132121
Snavian76165 (AI)71850143134593614821
maksimgolomirov
1–21 of 21 players
per page

Weapon breakdown

1–25 of 290 weapon rows12312next ›
per page
Player WeaponKills
environment / unattributed1
19tkos6gbType 100 Paratrooper Smg11
19tkos6gbArisaka Type 99 Long7
19tkos6gbNambu Type 96 Lmg5
19tkos6gbType Hei Rifle5
19tkos6gbArisaka Type 38 Carbine4
19tkos6gbArisaka Type 99 Long Sniper4
19tkos6gbFn Browning Auto 53
19tkos6gbMp 28 Jp3
19tkos6gbArtillery2
19tkos6gbArisaka Type 99 Early Short2
19tkos6gbNambu Type 2A Smg2
19tkos6gbNambu Type 97 Lmg2
19tkos6gbType 97 Grenade2
19tkos6gbenvironment / unattributed1
19tkos6gbArisaka Type 381
19tkos6gbArisaka Type 99 Late1
19tkos6gbExplosion Pack1
19tkos6gbJapanese Type I Carcano1
19tkos6gbThompson M1921 Jp1
BeanCat2757876Mm L1010
BeanCat27578Artillery6
BeanCat27578Ppk 426
BeanCat27578Fedorov Rifle 5 Rounds5
BeanCat27578F13
1–25 of 290 weapon rows12312next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.