decode: proto 304 · 3094 stat syncs · 880 zone events · 1064 soldier mappings · 7.17s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PPSh41 | — | 127 | 94 | 10 | 0 | 11 | 1.76 | 1 | 10571 |
| fifczok23 | — | 59 | 21 | 3 | 12 | 12 | 0.98 | 1 | 4911 |
| SaWy | — | 59 | 39 | 1 | 6 | 13 | 1.11 | 2 | 4860 |
| __Evil_Enot__ | — | 14 | 1 | 10 | 0 | 7 | 0.78 | 0 | 4544 |
| johny900 | — | 65 | 32 | 0 | 45 | 9 | 1.20 | 0 | 4488 |
| Komrzy____Man | — | 68 | 28 | 2 | 3 | 7 | 1.51 | 0 | 4076 |
| jenkas163#1 | — | 54 | 40 | 0 | 0 | 19 | 0.63 | 1 | 3836 |
| DERKEN1722@psn | — | 35 | 11 | 0 | 21 | 4 | 1.35 | 1 | 2857 |
| MIKE1982 | — | 18 | 9 | 1 | 7 | 13 | 0.34 | 0 | 2027 |
| spumy-suspense82@psn | — | 9 | 3 | 0 | 0 | 10 | 0.21 | 0 | 390 |
| tarjangames (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 1 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NisaTha | — | 85 | 61 | 4 | 50 | 11 | 1.42 | 0 | 6256 |
| Абырвалг#1 | — | 85 | 35 | 3 | 27 | 11 | 1.42 | 0 | 5994 |
| 11111111111111#4 | — | 75 | 36 | 2 | 0 | 13 | 1.12 | 0 | 4539 |
| KRONOS67 | — | 38 | 18 | 5 | 65 | 9 | 0.64 | 0 | 4200 |
| qumanqu1 | — | 42 | 17 | 3 | 5 | 9 | 1.20 | 0 | 3455 |
| MaxIC_YT | — | 52 | 15 | 1 | 14 | 13 | 0.72 | 0 | 3448 |
| Anubis_67 | — | 45 | 25 | 2 | 45 | 6 | 1.29 | 0 | 3372 |
| FanchonSora | — | 39 | 22 | 0 | 1 | 16 | 0.65 | 0 | 2419 |
| THEDOORS | — | 36 | 11 | 1 | 2 | 5 | 1.38 | 0 | 1885 |
| junklessa (AI) | — | 7 | 4 | 0 | 10 | 6 | 0.22 | 0 | 649 |
| AIAYOY20TH ✗ | — | 4 | 0 | 1 | 0 | 5 | 0.29 | 0 | 264 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:48 | sector_1_a | Japan | 8 | jenkas163#1, SaWy, PPSh41, tarjangames |
| 18:51 | sector_2_a | Japan | 4 | fifczok23, SaWy, DERKEN1722@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.