decode: proto 304 · 2308 stat syncs · 488 zone events · 836 soldier mappings · 5.88s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IIICYBORGIII | 1230▲ +27 | 43 | 9 | 5 | 23 | 6 | 2.05 | 0 | 4170 |
| Stalininlive | 1600▲ +600 | 52 | 20 | 2 | 25 | 11 | 0.81 | 1 | 3867 |
| СИБИРЯК_1996 | 1656▲ +10 | 49 | 20 | 2 | 8 | 9 | 1.09 | 1 | 3859 |
| onfk | 1301▲ +273 | 57 | 27 | 1 | 17 | 11 | 1.04 | 0 | 3677 |
| MART1945 | 1254▲ +20 | 37 | 15 | 0 | 2 | 13 | 0.60 | 1 | 2533 |
| mamirskie_mafia | 417▲ +17 | 36 | 15 | 0 | 9 | 11 | 0.75 | 1 | 2195 |
| stiviakobs | 754▼ -1 | 18 | 4 | 3 | 6 | 12 | 0.41 | 0 | 1909 |
| diodegradabile ✗ | 400▲ +140 | 17 | 9 | 2 | 0 | 3 | 1.21 | 0 | 1566 |
| MEMSTER28 | 1279▲ +1 | 22 | 3 | 0 | 0 | 8 | 0.81 | 1 | 1415 |
| KimPlay (AI) | — | 4 | 0 | 0 | 6 | 7 | 0.11 | 1 | 779 |
| JingSlode (AI) | — | 1 | 1 | 0 | 14 | 7 | 0.03 | 0 | 554 |
| s6obs81fz1 ✗ | 489▼ -2 | 7 | 3 | 0 | 0 | 4 | 0.47 | 0 | 500 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xX_CooL_GuY_Xx | 1520▼ -3 | 65 | 11 | 5 | 2 | 6 | 2.32 | 0 | 3900 |
| jktu53729 | 1400▲ +1 | 83 | 6 | 6 | 0 | 8 | 1.54 | 0 | 3870 |
| 泰拉帝皇特朗普 | 1856 | 54 | 1 | 3 | 0 | 6 | 3.18 | 0 | 3795 |
| H3O1 | 1709▼ -12 | 35 | 16 | 0 | 18 | 4 | 1.59 | 0 | 3279 |
| Werwolf1418 | 1682▼ -56 | 47 | 19 | 1 | 27 | 6 | 1.57 | 0 | 2802 |
| DrRoi111 | 490▼ -30 | 33 | 12 | 0 | 22 | 6 | 0.97 | 0 | 2522 |
| pzall2 | 1804▼ -24 | 47 | 5 | 0 | 0 | 9 | 1.00 | 0 | 2030 |
| 爱杀倭猪 | 1664▼ -45 | 42 | 5 | 0 | 23 | 10 | 0.76 | 0 | 1765 |
| snowhawk007007@psn | 709▼ -269 | 30 | 10 | 0 | 0 | 6 | 0.81 | 0 | 1360 |
| AryaPandiko123 | 730▼ -152 | 21 | 3 | 0 | 0 | 6 | 0.95 | 0 | 835 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:48 | sector_1_a | Japan | 13 | СИБИРЯК_1996, MART1945, mamirskie_mafia, MEMSTER28, Stalininlive, KimPlay |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.