decode: proto 304 · 3166 stat syncs · 1138 zone events · 1173 soldier mappings · 6.07s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| maxnguyen35 | 1810▲ +70 | 216 | 115 | 4 | 28 | 9 | 4.60 | 0 | 12354 |
| Lucapescaru | 1004▼ -29 | 80 | 47 | 3 | 13 | 10 | 1.36 | 0 | 5114 |
| FitterNebula685@live | 1088▼ -137 | 98 | 62 | 0 | 0 | 11 | 2.09 | 0 | 4950 |
| WRHuNimes (AI) | — | 29 | 17 | 0 | 26 | 11 | 0.51 | 0 | 2438 |
| Playsfern (AI) | — | 34 | 17 | 0 | 8 | 11 | 0.54 | 0 | 1934 |
| waleh1015 (AI) | — | 30 | 23 | 0 | 0 | 10 | 0.55 | 0 | 1738 |
| Cine (AI) | — | 24 | 17 | 0 | 8 | 9 | 0.56 | 0 | 1689 |
| gabro64193 (AI) | — | 22 | 10 | 1 | 8 | 11 | 0.39 | 0 | 1518 |
| lickerguy (AI) | — | 18 | 10 | 0 | 16 | 9 | 0.35 | 0 | 1504 |
| SLATOSONIICODET (AI) | — | 24 | 13 | 0 | 10 | 12 | 0.39 | 0 | 1492 |
| Nicken#1 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Luca04massafra | 922▲ +104 | 147 | 104 | 3 | 49 | 11 | 2.58 | 2 | 11401 |
| 全麥麵包 | 1678▼ -4 | 118 | 85 | 1 | 11 | 12 | 2.07 | 1 | 8259 |
| zani#6 | 864▼ -16 | 82 | 47 | 4 | 1 | 8 | 3.42 | 1 | 5774 |
| devil121501 (AI) | — | 30 | 20 | 0 | 22 | 11 | 0.47 | 2 | 3384 |
| shanko13 (AI) | — | 27 | 17 | 0 | 16 | 10 | 0.48 | 0 | 2449 |
| Alex80115 (AI) | — | 36 | 27 | 0 | 0 | 13 | 0.52 | 0 | 2414 |
| morten1945 (AI) | — | 24 | 17 | 0 | 10 | 13 | 0.35 | 1 | 1944 |
| Deadson63190 (AI) | — | 20 | 12 | 0 | 0 | 10 | 0.36 | 1 | 1610 |
| Pandawidsskin (AI) | — | 24 | 12 | 1 | 0 | 12 | 0.34 | 0 | 1285 |
| dragonpiche (AI) | — | 21 | 9 | 0 | 0 | 13 | 0.30 | 0 | 1170 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:05 | sector_1_a | USSR | 9 | Deadson63190, devil121501, morten1945 |
| 13:37 | sector_2_a | USSR | 5 | zani#6, Luca04massafra, devil121501 |
| 19:41 | sector_3_a | USSR | 4 | 全麥麵包, Luca04massafra |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.