decode: proto 304 · 2931 stat syncs · 0 zone events · 1190 soldier mappings · 10.74s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RAJDER-@psn | 1282▲ +125 | 192 | 72 | 4 | 0 | 8 | 3.56 | 0 | 9755 |
| intelisano02 | 406▼ -2 | 76 | 19 | 0 | 0 | 10 | 1.41 | 0 | 3295 |
| sirocord4 (AI) | — | 41 | 24 | 0 | 16 | 9 | 0.77 | 0 | 2886 |
| HoleGamer (AI) | — | 31 | 8 | 1 | 18 | 13 | 0.44 | 0 | 2158 |
| JesusBacon111 (AI) | — | 27 | 20 | 0 | 14 | 8 | 0.64 | 0 | 2012 |
| houss7853 (AI) | — | 34 | 21 | 0 | 4 | 11 | 0.61 | 0 | 1972 |
| MarcelKam (AI) | — | 35 | 10 | 0 | 10 | 11 | 0.57 | 0 | 1898 |
| PlaysitoS (AI) | — | 28 | 12 | 0 | 16 | 13 | 0.42 | 0 | 1834 |
| chrda ✗ | — | 34 | 0 | 0 | 0 | 3 | 3.09 | 0 | 1115 |
| D1LO (AI) | — | 15 | 5 | 0 | 2 | 11 | 0.24 | 0 | 884 |
| iakilyos (AI) | — | 20 | 4 | 0 | 0 | 9 | 0.40 | 0 | 854 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kaiser1111 | 1865▲ +4 | 195 | 102 | 2 | 14 | 4 | 7.80 | 0 | 13070 |
| Chander983 (AI) | — | 43 | 18 | 0 | 12 | 11 | 0.66 | 0 | 3277 |
| amelivan420 (AI) | — | 38 | 18 | 0 | 8 | 11 | 0.54 | 0 | 2757 |
| Ktis45732 (AI) | — | 44 | 29 | 0 | 0 | 11 | 0.73 | 0 | 2670 |
| FixusChao (AI) | — | 42 | 11 | 0 | 4 | 13 | 0.58 | 0 | 2461 |
| ikrorecarmy (AI) | — | 41 | 14 | 0 | 0 | 12 | 0.63 | 0 | 2013 |
| silverremankati (AI) | — | 30 | 15 | 0 | 0 | 13 | 0.42 | 0 | 1681 |
| UnleweLGamez (AI) | — | 17 | 9 | 0 | 18 | 9 | 0.33 | 0 | 1484 |
| Killerremcom47 (AI) | — | 12 | 6 | 0 | 4 | 5 | 0.34 | 0 | 917 |
| ocrobermoney | 684▼ -76 | 111 | 0 | 0 | 0 | 0 | 3.70 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:44 | sector_1 | Western Allies | 0 | |
| 7:06 | sector_2 | Western Allies | 0 | |
| 14:43 | sector_2 | Western Allies | 0 | |
| 18:35 | sector_3 | Western Allies | 0 | |
| 30:10 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.