decode: proto 304 · 2011 stat syncs · 624 zone events · 748 soldier mappings · 3.67s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Myusername468 | 1638▲ +5 | 78 | 12 | 2 | 12 | 4 | 3.00 | 0 | 4639 |
| Ihaveproblems | 1665▲ +2 | 61 | 27 | 0 | 35 | 4 | 3.39 | 0 | 3944 |
| BozzWell | 905▼ -62 | 68 | 15 | 0 | 0 | 3 | 6.18 | 0 | 3420 |
| fallen_nrcst | 1244▲ +2 | 79 | 17 | 1 | 0 | 5 | 2.55 | 0 | 3335 |
| Subject108 | 1369▼ -3 | 68 | 3 | 0 | 2 | 2 | 6.80 | 0 | 2940 |
| XXmortinluis117@live | 538▼ -32 | 48 | 2 | 1 | 0 | 5 | 2.00 | 0 | 2130 |
| Erion61166 (AI) | — | 17 | 8 | 0 | 4 | 4 | 0.65 | 0 | 870 |
| galogen47 (AI) | — | 14 | 7 | 0 | 6 | 8 | 0.31 | 0 | 842 |
| FrecdaChosTaPop (AI) | — | 17 | 6 | 0 | 0 | 5 | 0.65 | 0 | 728 |
| Michelali (AI) | — | 6 | 3 | 0 | 0 | 5 | 0.22 | 0 | 314 |
| SpiciestCash63@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Badomaki (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ryuu162 | 839▲ +1 | 57 | 52 | 2 | 1 | 6 | 2.04 | 1 | 4414 |
| BayDoesGames | 1481▼ -5 | 53 | 25 | 4 | 3 | 9 | 1.23 | 0 | 4229 |
| Skidrow258 | 996▲ +9 | 56 | 36 | 1 | 14 | 6 | 2.33 | 0 | 4105 |
| FolkLore86@live | 1227▼ -9 | 20 | 16 | 0 | 19 | 7 | 0.57 | 0 | 1955 |
| nanton30152 (AI) | — | 16 | 10 | 0 | 16 | 12 | 0.23 | 1 | 1774 |
| Cheetor12 (AI) | — | 9 | 8 | 1 | 0 | 11 | 0.14 | 0 | 875 |
| pstdam0n (AI) | — | 8 | 5 | 0 | 0 | 11 | 0.13 | 1 | 865 |
| BlackStot98814 (AI) | — | 11 | 6 | 0 | 0 | 11 | 0.20 | 0 | 770 |
| Slatyushka ✗ | — | 0 | 0 | 0 | 5 | 1 | 0.00 | 1 | 594 |
| aguaabachazoz (AI) | — | 6 | 3 | 0 | 0 | 8 | 0.15 | 0 | 584 |
| whtjdk (AI) | — | 8 | 4 | 0 | 0 | 8 | 0.19 | 0 | 400 |
| PaintBeast42622@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:30 | sector_1_a | USSR | 10 | Ryuu162, Slatyushka, nanton30152, pstdam0n |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.