ENLISTED ROLL CALL

every match, every player, every stat

Pacific New GeorgiaDomination · domination · SQUADS · standard
2026-06-18 00:13start (UTC)
12:40length
493kills
Team 1winner

decode: proto 304 · 1692 stat syncs · 410 zone events · 559 soldier mappings · 9.67s · game 0.7.5.78

Scoreboard

Factions: Japan vs Western Allies — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
tnelovelaM@live1660▲ +5165110021211.79110027
MSU171@live838▼ -17563702056.0003193
KhoanspiceSen (AI)32200013.5612080
SamimaGeri (AI)1261012.0011645
Kakosen (AI)1690031.0011595
ctbeohop4 (AI)2390050.8801445
Ryan87947 (AI)1181020.9201340
Sparcus (AI)950020.901945
Shaker (AI)17110040.710900
VelinaThong (AI)1160030.690614

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
TwitchJ99950 (AI)12802450.3512414
shilipulber701 (AI)9402870.2402374
ekeguspeawo (AI)20140450.6212209
Brawn51698 (AI)10503650.2901794
eheddemoerace (AI)1061060.3111365
Junkelx (AI)1860270.4611289
Chillifus (AI)16100050.5201180
Derp70783 (AI)1030080.220895
Redawai (AI)1660080.340770
eckkin (AI)1221040.520720

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
1:45stableTeam 211TwitchJ99950, ekeguspeawo, Junkelx
3:02chief_houseTeam 24eheddemoerace
3:18capzone[box]Team 14Sparcus
3:21stableTeam 18tnelovelaM@live, KhoanspiceSen, SamimaGeri
5:27chief_houseTeam 17Kakosen
1–5 of 5 captures
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All decoded stats (282 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timedeathsfriendly_fire_squad_spawnskillsassistsbest_possessed_infantry_killstreakkills_by_playersquad_deathskills_while_attacking_pointkills_while_defending_pointpoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_riflebest_possessed_infantry_killstreak_10fortification_builtheadshotskills_by_engineer_kindkills_by_radioman_kindrifle_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_pistolbest_killstreak_semiautobest_killstreak_submachine_gunfirst_bloodfortification_destoyedgrenade_killskills_by_anti_tank_kindkills_by_assault_kindkills_by_mgun_kindkills_by_sniper_kindmachine_gun_killsmelee_killspistol_killssemiauto_killssubmachine_gun_kills
TOTAL38794121554891014858415632183125160215656264424227252371128759141955117188654964141956
tnelovelaM@live10027688143165116414624268299121211322110275914195571886564141956
MSU171@live31937201156649491027223030261216126149
TwitchJ99950 (AI)24145933461221253521212
shilipulber701 (AI)2374533388951573121414
ekeguspeawo (AI)2209567326201311586222
KhoanspiceSen (AI)208067792323615161411
Brawn51698 (AI)1794573346101275411818
SamimaGeri (AI)16456856212345142211
Kakosen (AI)15956541641645933621
ctbeohop4 (AI)14455742652361175361
eheddemoerace (AI)1365567327103376621
Ryan87947 (AI)134065612311162422611
Junkelx (AI)1289556397183311742211
Chillifus (AI)1180575316162265911
Sparcus (AI)9456661039324251
Shaker (AI)90058724517326465
Derp70783 (AI)895524459101128211
Redawai (AI)77050147916310861
eckkin (AI)720627235126421
VelinaThong (AI)61463216411525342
1–20 of 20 players
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Weapon breakdown

1–25 of 136 weapon rows1236next ›
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Player WeaponKills
Brawn51698Arisaka Type 99 Long6
Brawn51698Arisaka Type 38 Carbine2
Brawn51698Arisaka Type 99 Early Short1
Brawn51698Mp 34 Jp1
ChillifusArisaka Type 975
ChillifusArisaka Type 99 Early Sniper4
ChillifusArisaka Type 38 Carbine3
ChillifusArisaka Type 381
ChillifusArisaka Type 99 Late1
ChillifusMp 28 Jp1
ChillifusType 100 Smg Early1
Derp70783Type Hei Rifle4
Derp70783environment / unattributed2
Derp70783Arisaka Type 99 Early Short2
Derp70783Artillery1
Derp70783Type 100 Paratrooper Smg1
JunkelxArisaka Type 99 Long Sniper4
JunkelxArisaka Type 99 Late3
JunkelxType Hei Rifle3
JunkelxArtillery2
JunkelxType 100 Smg Early2
JunkelxType 97 Grenade2
JunkelxJapanese Type I Carcano1
JunkelxMolotov1
JunkelxMp 28 Jp1
1–25 of 136 weapon rows1236next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.