ENLISTED ROLL CALL

every match, every player, every stat

Pacific VerticalDestruction · destruction · SQUADS · standard
2026-06-18 00:56start (UTC)
12:27length
500kills
Japanwinner

decode: proto 304 · 1388 stat syncs · 0 zone events · 552 soldier mappings · 1.61s · game 0.7.5.78

Scoreboard

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
DarksteelSpike@live1737▲ +1806201834.0006325
WholeBerry5013@live400▼ -1059300123.1103202
SAUCEBOSSS302@live642▼ -14301501622.1402896
Deadson63190 (AI)24161031.2001780
IbagiRva (AI)22100031.1001653
Kurate98958 (AI)1791031.1301390
Jumpy88879 (AI)1270050.4101297
MohammedOsm9972@live1096▼ -4216701413.2001274
SpeichOg (AI)1660040.590833
CarroVivian (AI)310010.600253
Rjatten18769 (AI)2101001.0500

Western Allies (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
7ak6m6ze9 (AI)3490060.8701430
ch14348 (AI)13711850.4501424
ElloPungs (AI)2380660.6601264
Meniast (AI)1970240.6101168
Leehattich (AI)1980040.790950
minhminik2 (AI)1670450.590918
beerjack154 (AI)1690050.620770
Dreemer (AI)1321050.450658
yeenorn (AI)640660.170554
NextorMath (AI)1330050.500530
Jozef088@live 000000.0000
LeoX501st@live 000000.0000

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
2:57sector_1Japan0
4:04sector_1Japan0
6:34sector_2Japan0
9:36sector_2Japan0
12:18sector_3Japan0
1–5 of 5 captures
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All decoded stats (293 values) — raw JSON

1–23 of 23 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_attacking_pointkills_while_defending_pointmission_objectives_destroyedengineer_building_usageengineer_rally_point_usagebest_killstreak_semiautofortification_builtheadshotskills_by_engineer_kindlong_range_killssemiauto_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_submachine_gunfortification_destoyedkills_by_anti_tank_kindkills_by_assault_kindkills_by_radioman_kindsubmachine_gun_killsbest_killstreak_meleebest_possessed_infantry_killstreak_10kills_by_rifle_kindmelee_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_pistolengineer_ammo_box_usagefirst_bloodgrenade_killskills_by_mgun_kindlauncher_killsmachine_gun_killspistol_kills
TOTAL30569113898447497448258788616364143635531319957924221841483413582222224111212341
DarksteelSpike@live6325660202048067312623651761158308424213740111111
WholeBerry5013@live32026587193594026301161615321111112315112134124
SAUCEBOSSS302@live28966631114330262131537772112153363661191223
Deadson63190 (AI)17806202204241633161
IbagiRva (AI)1653616420421938101
7ak6m6ze9 (AI)143052933973313659
ch14348 (AI)14245961296133527991
Kurate98958 (AI)1390636615417163292111
Jumpy88879 (AI)129756122961265871
MohammedOsm9972@live127454385215101471551341101515
ElloPungs (AI)12645592357238648334
Meniast (AI)1168530331519547111
Leehattich (AI)9505982245198468
minhminik2 (AI)918579227616653722
SpeichOg (AI)83359322751674361
beerjack154 (AI)770589226616459
Dreemer (AI)658594229513452211
yeenorn (AI)55452613476162433
NextorMath (AI)53058332661385231
CarroVivian (AI)253156152311111
Jozef088@live
LeoX501st@live
Rjatten18769 (AI)
1–23 of 23 players
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Weapon breakdown

1–25 of 140 weapon rows1236next ›
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Player WeaponKills
Bomb Site Charge18
environment / unattributed2
7ak6m6ze9Nambu Type 96 Lmg5
7ak6m6ze9Arisaka Type 99 Early Sniper4
7ak6m6ze9Arisaka Type 38 Carbine3
7ak6m6ze9Arisaka Type 99 Early Short3
7ak6m6ze9Mp 28 Jp3
7ak6m6ze9Nambu Type 97 Lmg3
7ak6m6ze9Arisaka Type 99 Late2
7ak6m6ze9Nambu Type 2A Smg2
7ak6m6ze9Thompson M1921 Jp2
7ak6m6ze9Type 11 Lmg2
7ak6m6ze9Type Hei Rifle2
7ak6m6ze9Arisaka Type 381
7ak6m6ze9Arisaka Type 99 Long1
7ak6m6ze9Molotov1
CarroVivianM1917 Enfield3
DarksteelSpike@liveTurner Automatic Rifle31
DarksteelSpike@liveThompson Ch24
DarksteelSpike@liveM3A1 Field Repair16
DarksteelSpike@liveArtillery7
DarksteelSpike@liveenvironment / unattributed1
DarksteelSpike@liveBrowning Hp1
Deadson6319037Mm M5 Early13
Deadson63190Smle Mk36
1–25 of 140 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.