decode: proto 304 · 2231 stat syncs · 752 zone events · 918 soldier mappings · 3.21s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Emams7230@live | 1361▲ +5 | 202 | 7 | 2 | 2 | 5 | 7.48 | 0 | 9370 |
| SHOCKER118553@live | 989▲ +1 | 97 | 19 | 1 | 8 | 6 | 5.11 | 0 | 3941 |
| potato386 (AI) | — | 38 | 16 | 1 | 0 | 7 | 0.97 | 0 | 2034 |
| serniquiely (AI) | — | 39 | 2 | 0 | 8 | 7 | 1.08 | 0 | 1928 |
| Auton (AI) | — | 37 | 6 | 0 | 10 | 4 | 1.48 | 0 | 1898 |
| gottin3 (AI) | — | 45 | 7 | 0 | 0 | 6 | 1.18 | 0 | 1720 |
| Demonixx2312 (AI) | — | 30 | 6 | 0 | 10 | 5 | 1.15 | 0 | 1654 |
| Ccpton (AI) | — | 28 | 9 | 1 | 0 | 2 | 2.15 | 0 | 1642 |
| tarsashjy (AI) | — | 39 | 2 | 0 | 4 | 6 | 1.15 | 0 | 1514 |
| senzdavi12 (AI) | — | 33 | 8 | 0 | 0 | 4 | 1.57 | 0 | 1450 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jjjeydy (AI) | — | 35 | 19 | 1 | 20 | 10 | 0.67 | 1 | 3340 |
| Mattalpitwho (AI) | — | 36 | 20 | 0 | 4 | 9 | 0.62 | 2 | 2749 |
| Squirestukus (AI) | — | 15 | 11 | 0 | 28 | 12 | 0.21 | 1 | 2344 |
| ALALIAAG70318 (AI) | — | 32 | 20 | 0 | 0 | 11 | 0.51 | 1 | 2095 |
| Maxintenrose (AI) | — | 28 | 14 | 0 | 0 | 10 | 0.50 | 1 | 1975 |
| x2TubLeBob (AI) | — | 35 | 22 | 0 | 0 | 9 | 0.66 | 0 | 1940 |
| Santk (AI) | — | 25 | 16 | 0 | 0 | 10 | 0.40 | 1 | 1745 |
| jacooon (AI) | — | 15 | 11 | 0 | 0 | 10 | 0.28 | 2 | 1645 |
| saupashiniski (AI) | — | 28 | 20 | 0 | 0 | 10 | 0.48 | 0 | 1610 |
| congface21 (AI) | — | 24 | 14 | 0 | 0 | 12 | 0.36 | 1 | 1595 |
| Jozef088@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:13 | sector_1 | Western Allies | 18 | Squirestukus, Santk, Mattalpitwho, jacooon, jjjeydy, ALALIAAG70318 |
| 11:01 | sector_2 | Western Allies | 10 | congface21, Mattalpitwho, jacooon, Maxintenrose |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.