decode: proto 304 · 2459 stat syncs · 872 zone events · 929 soldier mappings · 19.22s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| thebluesong | 1396▲ +27 | 73 | 46 | 0 | 0 | 13 | 1.00 | 0 | 4175 |
| JstBen0 | 826▲ +58 | 41 | 23 | 4 | 0 | 6 | 1.86 | 0 | 4060 |
| DeltaCHorst | 1611▲ +32 | 54 | 13 | 2 | 6 | 11 | 1.06 | 1 | 3165 |
| AurusEternal | 1886▲ +47 | 48 | 25 | 0 | 15 | 10 | 0.75 | 1 | 3153 |
| S3LFL3SS | 995▲ +4 | 35 | 27 | 0 | 18 | 8 | 1.03 | 0 | 2829 |
| McGangBangBro_s | 742▲ +48 | 22 | 12 | 0 | 37 | 6 | 0.96 | 0 | 2539 |
| lisababemusselma | 818▼ -21 | 43 | 20 | 2 | 0 | 13 | 0.56 | 0 | 2400 |
| AlienNachos@live | 799▼ -15 | 26 | 6 | 1 | 0 | 8 | 1.00 | 0 | 1320 |
| SHAnti (AI) | — | 15 | 9 | 0 | 0 | 8 | 0.35 | 0 | 1025 |
| VooTthack (AI) | — | 13 | 5 | 1 | 8 | 12 | 0.21 | 0 | 1003 |
| Pzzzzt@live ✗ | 761▼ -89 | 9 | 3 | 0 | 0 | 4 | 0.56 | 0 | 415 |
| ConicalAtol8573@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 里-超刻 | 625▼ -4 | 43 | 5 | 11 | 0 | 2 | 5.38 | 0 | 6145 |
| KeeM | 1898▲ +20 | 56 | 16 | 3 | 18 | 5 | 1.70 | 0 | 4023 |
| A_Major_Soldier | 1866▲ +4 | 69 | 12 | 1 | 27 | 8 | 1.53 | 0 | 3954 |
| CONKER_MX@psn | 1296▼ -4 | 57 | 9 | 1 | 48 | 12 | 1.10 | 0 | 3834 |
| VILEBEGGAR | 1395▲ +14 | 69 | 16 | 3 | 0 | 7 | 1.86 | 0 | 3725 |
| CélineGalipeau | 1581▲ +15 | 62 | 14 | 0 | 22 | 9 | 1.07 | 0 | 3720 |
| Dodobirdninja@psn | 822▼ -26 | 41 | 4 | 1 | 0 | 4 | 2.56 | 0 | 2570 |
| Morales02 | 473▼ -40 | 26 | 8 | 2 | 8 | 9 | 0.72 | 0 | 2480 |
| SDraco | 757▼ -213 | 51 | 7 | 0 | 3 | 12 | 0.85 | 0 | 1832 |
| camocadet | 545▼ -23 | 14 | 4 | 0 | 0 | 13 | 0.33 | 0 | 680 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:47 | sector_1_b | Japan | 10 | DeltaCHorst, AurusEternal |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.