decode: proto 304 · 1944 stat syncs · 0 zone events · 773 soldier mappings · 2.6s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IIcostiganII@live | 1318▼ -5 | 94 | 69 | 0 | 9 | 2 | 8.55 | 0 | 6728 |
| driftinghigh420@psn | 1175▼ -11 | 78 | 29 | 4 | 23 | 6 | 2.52 | 0 | 5442 |
| CuanRona (AI) | — | 25 | 22 | 0 | 0 | 6 | 0.76 | 0 | 2887 |
| Kokeri45658 (AI) | — | 36 | 29 | 0 | 0 | 8 | 0.78 | 0 | 2325 |
| Trics (AI) | — | 30 | 13 | 0 | 20 | 6 | 0.86 | 0 | 2286 |
| DistyLol (AI) | — | 26 | 13 | 0 | 4 | 8 | 0.60 | 0 | 2017 |
| um157869 (AI) | — | 21 | 14 | 1 | 0 | 6 | 0.70 | 0 | 1948 |
| Chenno (AI) | — | 21 | 15 | 0 | 0 | 6 | 0.57 | 0 | 1273 |
| LegitoTokz (AI) | — | 13 | 2 | 0 | 14 | 6 | 0.37 | 0 | 1161 |
| PlaysitoS (AI) | — | 16 | 7 | 0 | 0 | 7 | 0.46 | 0 | 740 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PandorasEquinox@live | 1619▲ +14 | 112 | 53 | 4 | 3 | 6 | 3.39 | 0 | 6584 |
| Anecanacon (AI) | — | 33 | 18 | 0 | 16 | 8 | 0.77 | 0 | 2218 |
| killer86 (AI) | — | 30 | 14 | 0 | 10 | 7 | 0.75 | 0 | 1943 |
| redogosso (AI) | — | 19 | 10 | 0 | 12 | 7 | 0.46 | 0 | 1402 |
| AnphanisGamer (AI) | — | 24 | 13 | 0 | 0 | 5 | 0.89 | 0 | 1258 |
| Chocoferge (AI) | — | 25 | 12 | 0 | 0 | 8 | 0.60 | 0 | 1180 |
| willyplayer (AI) | — | 18 | 12 | 0 | 4 | 9 | 0.38 | 0 | 1094 |
| Angelepulasion (AI) | — | 17 | 5 | 0 | 4 | 7 | 0.50 | 0 | 1074 |
| PealCanes (AI) | — | 10 | 4 | 0 | 6 | 5 | 0.38 | 0 | 826 |
| wanggeinhealon (AI) | — | 15 | 9 | 0 | 0 | 8 | 0.39 | 0 | 771 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:11 | sector_1 | Japan | 0 | |
| 7:39 | sector_1 | Japan | 0 | |
| 11:30 | sector_2 | Japan | 0 | |
| 13:57 | sector_2 | Japan | 0 | |
| 21:12 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.