decode: proto 304 · 1387 stat syncs · 0 zone events · 548 soldier mappings · 1.88s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| guns_blazing_sun#1 | 968▼ -14 | 49 | 27 | 1 | 0 | 2 | 12.25 | 0 | 3388 |
| NeuralMonster42@live | 1197▼ -14 | 50 | 33 | 0 | 0 | 3 | 3.12 | 0 | 3340 |
| pong400 (AI) | — | 29 | 19 | 0 | 12 | 4 | 1.38 | 0 | 2789 |
| zz33279354 (AI) | — | 20 | 10 | 1 | 4 | 5 | 0.69 | 0 | 1754 |
| quansterduck (AI) | — | 27 | 22 | 0 | 0 | 3 | 1.93 | 0 | 1672 |
| noon70886 (AI) | — | 31 | 14 | 0 | 0 | 4 | 1.35 | 0 | 1560 |
| SMRANI54365 (AI) | — | 29 | 9 | 0 | 0 | 7 | 0.69 | 0 | 1380 |
| e8eh9m7twg (AI) | — | 15 | 7 | 0 | 0 | 4 | 0.60 | 0 | 1182 |
| volturnapo (AI) | — | 7 | 7 | 0 | 10 | 2 | 0.70 | 0 | 1182 |
| blistipist270 (AI) | — | 17 | 6 | 0 | 0 | 4 | 0.77 | 0 | 957 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sergant170#2 | 486▼ -4 | 48 | 3 | 0 | 0 | 1 | 6.00 | 0 | 1705 |
| Guist31994 (AI) | — | 28 | 5 | 0 | 0 | 6 | 0.80 | 0 | 1090 |
| sicktey81 (AI) | — | 16 | 8 | 0 | 10 | 6 | 0.53 | 0 | 1070 |
| channy21195334 (AI) | — | 23 | 6 | 0 | 2 | 6 | 0.70 | 0 | 1054 |
| justa1112 (AI) | — | 17 | 6 | 0 | 6 | 5 | 0.57 | 0 | 1014 |
| Domison55542 (AI) | — | 11 | 3 | 0 | 8 | 4 | 0.44 | 0 | 940 |
| Rampsis1 (AI) | — | 18 | 9 | 0 | 0 | 4 | 0.62 | 0 | 885 |
| Serbert10850 (AI) | — | 14 | 5 | 0 | 0 | 5 | 0.54 | 0 | 804 |
| EvilKonnySunn (AI) | — | 12 | 8 | 0 | 0 | 5 | 0.46 | 0 | 730 |
| PigglaFrog (AI) | — | 9 | 3 | 1 | 0 | 7 | 0.24 | 0 | 568 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:16 | sector_1 | Japan | 0 | |
| 4:05 | sector_1 | Japan | 0 | |
| 7:16 | sector_2 | Japan | 0 | |
| 8:29 | sector_2 | Japan | 0 | |
| 13:30 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.