decode: proto 304 · 3153 stat syncs · 1324 zone events · 1195 soldier mappings · 5.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bezsozhaleniya | 437▲ +11 | 234 | 182 | 2 | 25 | 8 | 4.25 | 0 | 13887 |
| Ghost-1#3 ✗ | 955▼ -13 | 61 | 28 | 1 | 0 | 8 | 2.35 | 0 | 3125 |
| QuecioiR13 (AI) | — | 38 | 11 | 1 | 16 | 12 | 0.61 | 0 | 2842 |
| Privas9070 (AI) | — | 37 | 18 | 0 | 26 | 13 | 0.55 | 0 | 2744 |
| KenryChin (AI) | — | 34 | 20 | 0 | 28 | 11 | 0.57 | 0 | 2684 |
| HoKarpy (AI) | — | 37 | 23 | 1 | 0 | 10 | 0.70 | 0 | 2293 |
| billygan94 ✗ | 847▼ -13 | 43 | 9 | 0 | 0 | 9 | 1.30 | 0 | 1720 |
| Silver (AI) | — | 19 | 12 | 0 | 6 | 13 | 0.30 | 0 | 1248 |
| zdr86101 (AI) | — | 24 | 12 | 0 | 0 | 11 | 0.43 | 0 | 1118 |
| ayty (AI) | — | 12 | 9 | 0 | 0 | 6 | 0.44 | 0 | 690 |
| danimiasha (AI) | — | 14 | 8 | 0 | 0 | 5 | 0.45 | 0 | 680 |
| cs2#1 ✗ | 400▲ +134 | 15 | 2 | 0 | 0 | 2 | 2.14 | 0 | 610 |
| LAWTheRekt (AI) | — | 7 | 2 | 0 | 0 | 7 | 0.20 | 0 | 350 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Torpedo_533mm | 1270▼ -10 | 142 | 45 | 3 | 50 | 2 | 10.92 | 0 | 8002 |
| Держи_пулемёт | 856▼ -122 | 100 | 66 | 0 | 0 | 16 | 1.12 | 2 | 6190 |
| griffinrider | 406▼ -17 | 53 | 35 | 3 | 46 | 0 | 13.25 | 0 | 4691 |
| your (AI) | — | 36 | 30 | 0 | 24 | 12 | 0.49 | 1 | 3578 |
| ManSoki (AI) | — | 45 | 31 | 0 | 8 | 11 | 0.71 | 2 | 3289 |
| Flex1316 (AI) | — | 46 | 40 | 1 | 0 | 12 | 0.71 | 0 | 3019 |
| Enoot (AI) | — | 41 | 29 | 0 | 0 | 13 | 0.59 | 2 | 3005 |
| Ku61098 (AI) | — | 33 | 28 | 1 | 0 | 12 | 0.53 | 1 | 2940 |
| XiaoHangGame (AI) | — | 28 | 20 | 1 | 0 | 10 | 0.47 | 2 | 2514 |
| stasico2001 (AI) | — | 37 | 23 | 0 | 0 | 14 | 0.45 | 0 | 2075 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:20 | sector_1_a | USSR | 16 | Держи_пулемёт, your, Enoot, ManSoki, Ku61098, XiaoHangGame |
| 24:11 | sector_2_a | USSR | 13 | Держи_пулемёт, Enoot, ManSoki, XiaoHangGame |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.