decode: proto 304 · 1912 stat syncs · 834 zone events · 754 soldier mappings · 3.12s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bubovuloman@live | 416▲ +2 | 77 | 25 | 6 | 0 | 2 | 11.00 | 0 | 7045 |
| Professor_Rambo | 1317▲ +5 | 77 | 27 | 0 | 0 | 4 | 3.08 | 0 | 3600 |
| Max201ODTS@live | 658▲ +14 | 80 | 20 | 1 | 1 | 7 | 1.95 | 0 | 3529 |
| ZingiZiggs | 1283▲ +1 | 58 | 11 | 0 | 28 | 2 | 5.80 | 0 | 3373 |
| kamaz932@psn | 605▼ -8 | 50 | 21 | 0 | 50 | 4 | 2.08 | 0 | 2800 |
| dutito27 (AI) | — | 36 | 3 | 0 | 0 | 3 | 2.25 | 0 | 1598 |
| Cornanic21 (AI) | — | 28 | 14 | 0 | 0 | 6 | 0.78 | 0 | 1434 |
| butch200004 (AI) | — | 24 | 6 | 0 | 0 | 7 | 0.60 | 0 | 1048 |
| gs71146 (AI) | — | 15 | 5 | 0 | 0 | 6 | 0.43 | 0 | 732 |
| StarLike (AI) | — | 10 | 2 | 0 | 8 | 3 | 0.56 | 0 | 712 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RoxyRedXx@live | 1135▲ +101 | 49 | 35 | 1 | 15 | 4 | 3.50 | 0 | 3675 |
| ChristCBO | 838▲ +10 | 43 | 43 | 0 | 8 | 0 | 10.75 | 0 | 3052 |
| nnyxw6e8kk1 (AI) | — | 23 | 15 | 0 | 32 | 11 | 0.41 | 1 | 2769 |
| eRy80 (AI) | — | 25 | 25 | 0 | 12 | 10 | 0.50 | 0 | 2069 |
| Boosedko (AI) | — | 28 | 21 | 0 | 0 | 9 | 0.64 | 0 | 1655 |
| ImHammy (AI) | — | 21 | 15 | 0 | 0 | 13 | 0.30 | 1 | 1616 |
| Deypumi1215 (AI) | — | 20 | 15 | 0 | 2 | 11 | 0.35 | 0 | 1339 |
| Holes1257 (AI) | — | 14 | 11 | 0 | 0 | 10 | 0.25 | 1 | 1270 |
| KingShadowsuy (AI) | — | 13 | 7 | 1 | 2 | 10 | 0.27 | 1 | 1133 |
| NicoX60499 (AI) | — | 13 | 9 | 0 | 0 | 11 | 0.22 | 0 | 980 |
| WorstePlayer ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Dig-Dug ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:26 | sector_1_b | Western Allies | 7 | nnyxw6e8kk1, Holes1257, ImHammy, KingShadowsuy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.