ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-18 08:38start (UTC)
17:26length
740kills
Team 1winner
PC3 human · 3 PC

decode: proto 304 · 1839 stat syncs · 574 zone events · 770 soldier mappings · 2.56s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
bis-oil#11749▲ +313225010044.0005246
Hubigobi1220▼ -14132280047.3305070
Jay70007 (AI)63170052.2503155
danielVeng (AI)311901451.1502048
Leeek85863 (AI)20702441.0001698
Rail (AI)28180050.8801640
CrazyLea (AI)25601651.0901624
Tatydanie (AI)23150041.0501460
VinonRocker (AI)23170041.0001320
WhiteGamer (AI)2551070.7401265

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Samum61281 (AI)141213880.3402264
JRadingandStoi (AI)28191090.5001655
DapaDodan2074 (AI)242100100.4001415
Rizus (AI)20181080.4401316
yeenorn (AI)22170090.4401265
FRISSME 400▲ +8420170022.8601175
yangjur (AI)181700110.3001175
Black4913 (AI)22140090.4601120
Wearlo (AI)181300100.3301100
BradeGamBoy (AI)201100100.3801055
ljakgaming (AI)1390050.420755

Captures

no captures recorded

All decoded stats (281 values) — raw JSON

1–21 of 21 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistslong_range_killskills_while_attacking_pointkills_while_defending_pointfortification_destoyedengineer_building_usageengineer_rally_point_usagetank_killsbest_killstreak_rifleheadshotsrifle_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10grenade_killskills_by_anti_tank_kindkills_by_rifle_kindmachine_gun_killssubmachine_gun_killsbest_killstreak_meleebest_killstreak_semiautofirst_bloodfortification_builtkills_by_apc_driver_kindkills_by_engineer_kindkills_by_mgun_kindkills_by_partisan_kindkills_by_sniper_kindlauncher_killsmelee_killssemiauto_killstank_spots
TOTAL3882116514219736143721504134923216815764949416117203528152716693127261431293034342101
bis-oil#152461002126311321328525331305130132412921
Hubigobi50709542618513211949928281070327121413553024130344
Jay70007 (AI)315588732866345512217
Samum61281 (AI)2264823241814681219191
danielVeng (AI)2048870327631125211977
Leeek85863 (AI)1698903220520114271212
JRadingandStoi (AI)16557872569285932191
Rail (AI)16408608326281556218
CrazyLea (AI)162486232362514551688
Tatydanie (AI)14608873224231541615
DapaDodan2074 (AI)1415746460102411102121
VinonRocker (AI)1320901323523124617
Rizus (AI)131675964582011811811
WhiteGamer (AI)12658453348251771351
yeenorn (AI)126576235092211912171
FRISSME11752787722018211713232133141363310
yangjur (AI)1175755360111881131171
Black4913 (AI)1120717348922119214
Wearlo (AI)1100682255101812108113
BradeGamBoy (AI)10557815531020151031111
ljakgaming (AI)75545323151345291
1–21 of 21 players
per page

Weapon breakdown

1–25 of 184 weapon rows1238next ›
per page
Player WeaponKills
Black4913Arisaka Type 99 Early Short4
Black4913Artillery3
Black4913Arisaka Type 973
Black4913Nambu Type 96 Lmg3
Black4913environment / unattributed1
Black4913Arisaka Type 381
Black4913Arisaka Type 99 Early Sniper1
Black4913Japanese Type I Carcano1
Black4913Mp 28 Jp1
Black4913Nambu Type 2A Smg1
Black4913Type 100 Smg Early1
Black4913Type 11 Lmg1
Black4913Type Hei Rifle1
BradeGamBoyArisaka Type 38 Carbine8
BradeGamBoyJapanese Type I Carcano3
BradeGamBoyType 100 Paratrooper Smg3
BradeGamBoyNambu Type 2A Smg2
BradeGamBoyNambu Type 97 Lmg2
BradeGamBoyArisaka Type 99 Late1
BradeGamBoyNambu Type 96 Lmg1
CrazyLeaMadsen8
CrazyLeaF14
CrazyLeaSks 444
CrazyLeaWinchester 18953
CrazyLeaMosin M442
1–25 of 184 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.