decode: proto 304 · 2640 stat syncs · 802 zone events · 1004 soldier mappings · 4.49s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Yssde@psn | 1166▲ +27 | 144 | 65 | 2 | 2 | 5 | 4.97 | 0 | 8093 |
| CoinEmperor4661@live | 1434▲ +52 | 140 | 40 | 3 | 12 | 6 | 3.11 | 0 | 7035 |
| heartlesskobe@psn | 1202▼ -8 | 76 | 31 | 0 | 0 | 9 | 2.17 | 0 | 3835 |
| WattleGames (AI) | — | 39 | 21 | 1 | 8 | 7 | 1.05 | 0 | 2493 |
| VisianCJ (AI) | — | 31 | 16 | 0 | 6 | 6 | 1.00 | 0 | 1792 |
| Master45 (AI) | — | 28 | 13 | 1 | 0 | 8 | 0.68 | 0 | 1467 |
| pagedas6 (AI) | — | 26 | 14 | 0 | 0 | 8 | 0.58 | 0 | 1328 |
| Bear (AI) | — | 30 | 10 | 0 | 0 | 9 | 0.61 | 0 | 1324 |
| shot3178 (AI) | — | 25 | 10 | 0 | 0 | 7 | 0.68 | 0 | 1224 |
| TeadArek (AI) | — | 26 | 7 | 0 | 0 | 6 | 0.74 | 0 | 1099 |
| Doumea27246 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Clover_Vixen@psn | 1010▼ -12 | 66 | 50 | 3 | 18 | 8 | 1.78 | 1 | 5317 |
| Tiberius_Chase@psn | 1497▼ -19 | 52 | 24 | 3 | 6 | 4 | 2.48 | 1 | 4343 |
| 49b2wedbg3 (AI) | — | 37 | 23 | 1 | 30 | 12 | 0.57 | 1 | 3494 |
| pashaxq (AI) | — | 31 | 24 | 0 | 20 | 11 | 0.53 | 1 | 3074 |
| GomeYou0y (AI) | — | 36 | 22 | 0 | 14 | 12 | 0.57 | 0 | 2594 |
| Gunger70597 (AI) | — | 31 | 21 | 0 | 8 | 11 | 0.48 | 1 | 2479 |
| eagsghoz281 (AI) | — | 36 | 20 | 0 | 0 | 11 | 0.52 | 1 | 2220 |
| NoWeHua (AI) | — | 30 | 22 | 0 | 0 | 12 | 0.47 | 1 | 2165 |
| BigWINE (AI) | — | 23 | 18 | 1 | 2 | 12 | 0.32 | 1 | 2059 |
| emicewit79154 (AI) | — | 31 | 18 | 0 | 6 | 11 | 0.51 | 0 | 1838 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:45 | sector_1_a | Western Allies | 5 | Tiberius_Chase@psn, 49b2wedbg3, NoWeHua |
| 20:37 | sector_2_b | Western Allies | 12 | Clover_Vixen@psn, Gunger70597, pashaxq, BigWINE, eagsghoz281 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.