decode: proto 304 · 3200 stat syncs · 1306 zone events · 1165 soldier mappings · 8.62s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| probegal@psn | 885▲ +18 | 173 | 72 | 1 | 32 | 7 | 4.81 | 0 | 9503 |
| Torrente1957@live | 418▲ +3 | 132 | 66 | 2 | 0 | 9 | 2.28 | 0 | 6480 |
| Rocus28736 (AI) | — | 75 | 29 | 1 | 10 | 10 | 1.44 | 0 | 4488 |
| zezaziamana (AI) | — | 50 | 29 | 1 | 0 | 13 | 0.75 | 0 | 2820 |
| peperadez (AI) | — | 39 | 29 | 0 | 6 | 9 | 0.87 | 0 | 2422 |
| JN07 (AI) | — | 35 | 23 | 0 | 4 | 10 | 0.67 | 0 | 2064 |
| cocoficiac6 (AI) | — | 25 | 14 | 0 | 22 | 8 | 0.60 | 0 | 2052 |
| Niklti68341 (AI) | — | 38 | 21 | 0 | 0 | 11 | 0.70 | 0 | 1934 |
| PangGaming (AI) | — | 33 | 15 | 0 | 0 | 8 | 0.77 | 0 | 1544 |
| dy2ss7 (AI) | — | 25 | 19 | 0 | 2 | 8 | 0.62 | 0 | 1468 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TestoLucas@live | 1933▼ -4 | 164 | 132 | 3 | 23 | 13 | 2.28 | 1 | 11901 |
| owringchplays (AI) | — | 29 | 21 | 0 | 36 | 10 | 0.54 | 2 | 3868 |
| Simperkami (AI) | — | 39 | 30 | 1 | 0 | 9 | 0.68 | 3 | 3700 |
| trimeayna (AI) | — | 33 | 26 | 1 | 0 | 13 | 0.45 | 3 | 3510 |
| GaSquinzi (AI) | — | 36 | 22 | 0 | 10 | 12 | 0.56 | 2 | 3394 |
| SalanEk1989 (AI) | — | 43 | 32 | 0 | 10 | 11 | 0.67 | 1 | 3229 |
| MenusDadlo (AI) | — | 37 | 27 | 0 | 0 | 10 | 0.60 | 2 | 2870 |
| LippleGaulus (AI) | — | 34 | 22 | 0 | 12 | 14 | 0.45 | 1 | 2869 |
| Game65061 (AI) | — | 31 | 19 | 0 | 20 | 14 | 0.42 | 0 | 2644 |
| Xarrin54221 (AI) | — | 30 | 15 | 0 | 0 | 9 | 0.68 | 0 | 1490 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:55 | sector_1_a | USSR | 9 | trimeayna, SalanEk1989, Simperkami, GaSquinzi |
| 11:52 | sector_2_a | USSR | 5 | LippleGaulus, Simperkami, MenusDadlo |
| 14:02 | sector_3_a | USSR | 7 | TestoLucas@live, trimeayna, owringchplays, MenusDadlo, GaSquinzi |
| 24:46 | sector_4_a | USSR | 6 | trimeayna, Simperkami, owringchplays |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.