decode: proto 304 · 3049 stat syncs · 1048 zone events · 1143 soldier mappings · 9.78s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jochen-NS1@psn | 1152▲ +0 | 125 | 104 | 1 | 0 | 6 | 4.46 | 2 | 9410 |
| plush_costume5@psn | 1048▼ -14 | 100 | 65 | 3 | 26 | 8 | 1.85 | 0 | 7272 |
| squarish_jar05@psn | 400 | 59 | 34 | 1 | 0 | 9 | 1.51 | 2 | 4591 |
| Chankoza (AI) | — | 38 | 22 | 1 | 16 | 11 | 0.69 | 1 | 3234 |
| HJ65498 (AI) | — | 32 | 27 | 0 | 12 | 12 | 0.46 | 2 | 3164 |
| pl9ganing (AI) | — | 29 | 24 | 0 | 22 | 14 | 0.38 | 2 | 3029 |
| Poollen (AI) | — | 37 | 30 | 0 | 14 | 11 | 0.67 | 0 | 2744 |
| FistyOce1 (AI) | — | 38 | 24 | 1 | 2 | 13 | 0.58 | 1 | 2654 |
| mazulaticE (AI) | — | 32 | 26 | 0 | 2 | 13 | 0.44 | 1 | 2479 |
| z85837 (AI) | — | 23 | 13 | 0 | 14 | 11 | 0.35 | 1 | 2064 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| frank-tepidity45@psn | 1550▲ +4 | 201 | 80 | 1 | 69 | 10 | 3.53 | 0 | 11026 |
| papa_arik3@psn | 1521▲ +12 | 144 | 64 | 3 | 21 | 7 | 5.14 | 0 | 7328 |
| Thered18 (AI) | — | 35 | 17 | 0 | 14 | 10 | 0.61 | 0 | 2158 |
| mikeman (AI) | — | 12 | 3 | 1 | 34 | 9 | 0.24 | 0 | 1887 |
| AttoLaSi (AI) | — | 36 | 18 | 0 | 0 | 10 | 0.64 | 0 | 1794 |
| GomeYou0y (AI) | — | 35 | 17 | 0 | 0 | 7 | 0.83 | 0 | 1794 |
| MrYicanis (AI) | — | 31 | 13 | 0 | 4 | 10 | 0.54 | 0 | 1629 |
| sharkhogoadim4 (AI) | — | 27 | 8 | 0 | 0 | 12 | 0.41 | 0 | 1530 |
| Jahka53206 (AI) | — | 28 | 9 | 0 | 4 | 10 | 0.51 | 0 | 1514 |
| SSD31 (AI) | — | 23 | 13 | 0 | 8 | 10 | 0.43 | 0 | 1428 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:24 | sector_1_a | Japan | 12 | Jochen-NS1@psn, squarish_jar05@psn, HJ65498, pl9ganing |
| 13:02 | sector_2_a | Japan | 11 | Jochen-NS1@psn, squarish_jar05@psn, Chankoza, mazulaticE, z85837 |
| 22:54 | sector_3_a | Japan | 4 | HJ65498, FistyOce1, pl9ganing |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.