decode: proto 304 · 2763 stat syncs · 956 zone events · 1089 soldier mappings · 11.31s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| potulny_antyk@psn | 1141▲ +34 | 102 | 23 | 4 | 26 | 4 | 5.10 | 0 | 6692 |
| boti1011 | 1688▲ +32 | 146 | 67 | 0 | 0 | 9 | 2.39 | 0 | 6530 |
| HushedFighter | 1233▼ -20 | 86 | 31 | 1 | 2 | 3 | 4.53 | 0 | 4328 |
| Smelor (AI) | — | 40 | 24 | 1 | 8 | 11 | 0.68 | 0 | 2474 |
| cancoman (AI) | — | 28 | 14 | 1 | 20 | 8 | 0.68 | 0 | 2262 |
| pticjan (AI) | — | 38 | 22 | 0 | 4 | 9 | 0.78 | 0 | 2145 |
| gtgud4191 (AI) | — | 37 | 19 | 0 | 0 | 9 | 0.71 | 0 | 1845 |
| daysshf83371 (AI) | — | 33 | 19 | 0 | 0 | 12 | 0.52 | 0 | 1770 |
| SakoteKu (AI) | — | 28 | 12 | 0 | 10 | 12 | 0.46 | 0 | 1702 |
| NightKillon (AI) | — | 20 | 14 | 0 | 8 | 11 | 0.33 | 0 | 1418 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TestiklesMaximu | 1771▲ +18 | 95 | 71 | 0 | 54 | 8 | 2.50 | 1 | 6882 |
| januszpawlak121 | 777▼ -13 | 59 | 35 | 0 | 24 | 4 | 2.95 | 0 | 4197 |
| Dimsaolv (AI) | — | 55 | 21 | 0 | 0 | 9 | 1.15 | 1 | 3240 |
| maxgamercamc (AI) | — | 42 | 29 | 0 | 6 | 13 | 0.57 | 0 | 3174 |
| XxGTXXX1XT (AI) | — | 44 | 33 | 0 | 0 | 11 | 0.64 | 2 | 3000 |
| hsaynmazloum | 418▼ -6 | 47 | 27 | 1 | 0 | 8 | 0.94 | 1 | 2940 |
| sepinjisher (AI) | — | 36 | 31 | 0 | 0 | 12 | 0.57 | 1 | 2859 |
| Unkonst (AI) | — | 43 | 31 | 0 | 0 | 11 | 0.72 | 0 | 2745 |
| Crazyut (AI) | — | 27 | 21 | 0 | 14 | 14 | 0.36 | 0 | 2424 |
| AmanninPET (AI) | — | 22 | 13 | 1 | 6 | 12 | 0.32 | 1 | 2384 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:25 | sector_1_b | USSR | 8 | hsaynmazloum, TestiklesMaximu, XxGTXXX1XT |
| 17:07 | sector_2_a | USSR | 7 | sepinjisher, XxGTXXX1XT, AmanninPET, Dimsaolv |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.