decode: proto 304 · 1778 stat syncs · 0 zone events · 707 soldier mappings · 4.87s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IK-74-@psn | 997▲ +10 | 83 | 52 | 1 | 0 | 7 | 2.08 | 0 | 5698 |
| rayid-_-rr@psn | 918▼ -82 | 50 | 39 | 0 | 0 | 8 | 1.56 | 0 | 3808 |
| HotSauii (AI) | — | 37 | 23 | 0 | 18 | 7 | 0.90 | 0 | 2899 |
| Chuancytron@psn | 547▼ -8 | 39 | 29 | 0 | 0 | 2 | 3.55 | 0 | 2578 |
| DK-Tur@psn | 786▼ -95 | 37 | 20 | 0 | 0 | 3 | 2.47 | 0 | 1918 |
| KodanSy (AI) | — | 29 | 12 | 0 | 0 | 6 | 0.83 | 0 | 1866 |
| egdmam (AI) | — | 23 | 11 | 0 | 8 | 8 | 0.49 | 0 | 1794 |
| KevilItsMyster (AI) | — | 19 | 7 | 1 | 0 | 4 | 0.95 | 0 | 1543 |
| DustSaiyu (AI) | — | 20 | 7 | 0 | 0 | 7 | 0.56 | 0 | 1530 |
| crispy-gala19@psn | 487▼ -186 | 18 | 14 | 0 | 0 | 6 | 0.75 | 0 | 1355 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ft1xit@psn | 1741▲ +20 | 92 | 40 | 0 | 1 | 4 | 2.79 | 0 | 4264 |
| Godya11054 (AI) | — | 29 | 11 | 0 | 14 | 6 | 0.91 | 0 | 1842 |
| ergamerwitch (AI) | — | 24 | 6 | 0 | 12 | 3 | 1.26 | 0 | 1362 |
| TRALOSIPORGEW (AI) | — | 21 | 5 | 0 | 4 | 6 | 0.66 | 0 | 994 |
| DeadyReniber (AI) | — | 17 | 7 | 0 | 6 | 7 | 0.49 | 0 | 978 |
| Choper (AI) | — | 16 | 8 | 0 | 4 | 8 | 0.37 | 0 | 896 |
| wal2000 (AI) | — | 16 | 10 | 0 | 0 | 7 | 0.36 | 0 | 888 |
| bilybabox111 (AI) | — | 15 | 7 | 1 | 2 | 6 | 0.41 | 0 | 872 |
| razyoner52 (AI) | — | 21 | 3 | 0 | 0 | 8 | 0.48 | 0 | 854 |
| ten-predator7@psn ✗ | 400▲ +150 | 13 | 1 | 1 | 0 | 1 | 6.50 | 0 | 840 |
| trong11221 (AI) | — | 17 | 8 | 0 | 0 | 7 | 0.45 | 0 | 819 |
| kai17sar@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:20 | sector_1 | Japan | 0 | |
| 4:18 | sector_1 | Japan | 0 | |
| 6:10 | sector_2 | Japan | 0 | |
| 11:04 | sector_2 | Japan | 0 | |
| 18:34 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.