decode: proto 304 · 2644 stat syncs · 1078 zone events · 1033 soldier mappings · 10.6s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OsttrupenGuy | 2019▲ +16 | 86 | 33 | 5 | 50 | 7 | 1.83 | 0 | 6146 |
| ded222ded | 429▼ -3 | 49 | 14 | 5 | 9 | 6 | 1.69 | 0 | 4485 |
| Reverseaiming | 1235▼ -36 | 37 | 21 | 6 | 2 | 4 | 3.70 | 0 | 4095 |
| FunkySolo | 1819▼ -4 | 63 | 31 | 2 | 8 | 14 | 1.91 | 0 | 3733 |
| fufujr | 1218▼ -40 | 56 | 31 | 1 | 0 | 12 | 1.37 | 0 | 3081 |
| Zaidoff36@psn | 1193▼ -20 | 44 | 20 | 1 | 3 | 15 | 0.52 | 1 | 2552 |
| busterogcharlie | 760▼ -95 | 25 | 15 | 0 | 17 | 10 | 0.42 | 1 | 2115 |
| mrboat | 756▼ -244 | 32 | 19 | 0 | 0 | 13 | 0.44 | 0 | 2005 |
| sargento-1945@psn | 550▼ -40 | 37 | 17 | 0 | 0 | 12 | 0.40 | 0 | 1895 |
| scalpula5@psn ✗ | 956▼ -155 | 10 | 6 | 0 | 9 | 6 | 0.28 | 1 | 1219 |
| HighThat1210 (AI) | — | 2 | 1 | 0 | 8 | 3 | 0.11 | 0 | 378 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 尼禄克劳狄乌斯 | 1393▲ +62 | 82 | 17 | 2 | 13 | 5 | 2.65 | 0 | 4258 |
| liu3312776 | 1635▲ +55 | 70 | 19 | 1 | 17 | 9 | 1.27 | 0 | 4227 |
| Danil_Glinkin_DG | 1757▲ +11 | 63 | 0 | 3 | 9 | 8 | 1.26 | 0 | 3821 |
| ParaDivision | 1315▲ +11 | 63 | 18 | 2 | 4 | 5 | 2.62 | 0 | 3635 |
| Geroinovi_Nosok | 1350▲ +28 | 38 | 11 | 3 | 41 | 7 | 0.84 | 0 | 3041 |
| WinT3R | 1371▼ -4 | 35 | 18 | 0 | 9 | 6 | 0.90 | 0 | 2282 |
| freedbrd1 | 564▼ -32 | 21 | 11 | 0 | 0 | 6 | 0.55 | 0 | 1120 |
| KoreanWar_ZTF ✗ | — | 11 | 1 | 0 | 4 | 3 | 0.73 | 0 | 618 |
| JeromePowell#1 ✗ | 400▲ +146 | 9 | 5 | 0 | 0 | 2 | 1.12 | 0 | 440 |
| GurgeLock (AI) | — | 5 | 3 | 0 | 0 | 7 | 0.12 | 0 | 304 |
| fispadimarecar (AI) | — | 3 | 1 | 0 | 4 | 6 | 0.09 | 0 | 200 |
| Sagate | 743▲ +26 | 105 | 0 | 5 | 0 | 0 | 1.48 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:09 | sector_1_a | Axis | 5 | scalpula5@psn, Zaidoff36@psn, busterogcharlie |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.