decode: proto 304 · 2655 stat syncs · 1172 zone events · 1066 soldier mappings · 8.05s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| blakeg-2011@psn | 818▲ +8 | 124 | 106 | 0 | 1 | 12 | 2.88 | 2 | 8235 |
| santi_eta4@psn | 418▼ -40 | 44 | 31 | 0 | 33 | 9 | 1.83 | 0 | 3435 |
| IceNeeo (AI) | — | 42 | 25 | 0 | 26 | 11 | 0.69 | 0 | 3264 |
| Nehaw48212 (AI) | — | 36 | 23 | 1 | 22 | 9 | 0.78 | 1 | 3204 |
| phongheewskheb (AI) | — | 47 | 35 | 0 | 0 | 13 | 0.68 | 1 | 3070 |
| ZockSimon200 (AI) | — | 49 | 29 | 0 | 0 | 12 | 0.79 | 1 | 3010 |
| Rexitan (AI) | — | 33 | 25 | 1 | 0 | 9 | 0.70 | 1 | 2725 |
| Doniak (AI) | — | 31 | 18 | 0 | 12 | 9 | 0.63 | 1 | 2469 |
| amelivan420 (AI) | — | 34 | 26 | 0 | 2 | 12 | 0.57 | 1 | 2349 |
| dommandroge11 (AI) | — | 33 | 18 | 1 | 0 | 12 | 0.50 | 0 | 1830 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AtypicalMovie23@psn | 1462▲ +38 | 189 | 65 | 4 | 15 | 4 | 8.59 | 0 | 10624 |
| DaNaMan (AI) | — | 49 | 20 | 0 | 18 | 7 | 1.23 | 0 | 2801 |
| jamesmadin (AI) | — | 40 | 23 | 1 | 16 | 9 | 0.74 | 0 | 2788 |
| pawe2109 (AI) | — | 37 | 24 | 0 | 18 | 10 | 0.57 | 0 | 2742 |
| KOLR (AI) | — | 33 | 24 | 0 | 10 | 9 | 0.67 | 0 | 2172 |
| appty11263 (AI) | — | 47 | 19 | 0 | 0 | 12 | 0.70 | 0 | 2080 |
| j37jdn28eb (AI) | — | 38 | 28 | 0 | 0 | 8 | 0.78 | 0 | 2060 |
| Miyanasi11016 (AI) | — | 36 | 24 | 0 | 2 | 7 | 0.78 | 0 | 2036 |
| loeka213 (AI) | — | 35 | 12 | 1 | 0 | 11 | 0.55 | 0 | 1930 |
| cooper5252 (AI) | — | 18 | 11 | 0 | 0 | 7 | 0.46 | 0 | 910 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:44 | sector_1_a | Japan | 5 | blakeg-2011@psn, Rexitan, ZockSimon200, Nehaw48212 |
| 23:46 | sector_2_a | Japan | 7 | blakeg-2011@psn, Doniak, phongheewskheb, amelivan420 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.