decode: proto 304 · 2037 stat syncs · 396 zone events · 694 soldier mappings · 2.79s · game 0.7.5.84
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ReedyDoughnut82@live | — | 91 | 40 | 1 | 0 | 3 | 5.06 | 1 | 5085 |
| KermitFrogx@live | — | 63 | 11 | 2 | 12 | 2 | 5.25 | 1 | 3434 |
| djhhad92517 (AI) | — | 18 | 2 | 0 | 28 | 8 | 0.44 | 1 | 1833 |
| IMONKORY13989 (AI) | — | 22 | 11 | 1 | 0 | 8 | 0.59 | 1 | 1805 |
| zhangphas (AI) | — | 19 | 9 | 0 | 8 | 6 | 0.61 | 1 | 1614 |
| DevilelHazerS (AI) | — | 27 | 8 | 1 | 0 | 6 | 0.82 | 0 | 1370 |
| thiperrahudo13 (AI) | — | 23 | 8 | 1 | 0 | 8 | 0.55 | 0 | 1220 |
| koongresher (AI) | — | 17 | 4 | 0 | 12 | 7 | 0.42 | 0 | 1114 |
| GalfierXx (AI) | — | 15 | 6 | 0 | 4 | 5 | 0.58 | 0 | 1009 |
| BlackSevo (AI) | — | 17 | 7 | 0 | 0 | 7 | 0.44 | 0 | 800 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Klamdring@live | — | 61 | 30 | 0 | 17 | 5 | 2.18 | 2 | 4607 |
| GLICK420@live | — | 79 | 26 | 2 | 2 | 6 | 3.04 | 0 | 4180 |
| Good41643 (AI) | — | 29 | 13 | 0 | 4 | 6 | 0.91 | 2 | 2999 |
| JGBYRTV30175 (AI) | — | 28 | 17 | 0 | 0 | 4 | 0.97 | 0 | 2665 |
| Romaniel (AI) | — | 26 | 15 | 0 | 0 | 7 | 0.60 | 2 | 2650 |
| twitchtv27042 (AI) | — | 23 | 9 | 0 | 4 | 8 | 0.52 | 0 | 2164 |
| Land (AI) | — | 18 | 11 | 0 | 0 | 6 | 0.58 | 1 | 1600 |
| brookerboy1 (AI) | — | 24 | 10 | 1 | 0 | 6 | 0.77 | 0 | 1465 |
| BEYTOV (AI) | — | 20 | 7 | 0 | 0 | 6 | 0.59 | 1 | 1399 |
| Chenno (AI) | — | 5 | 1 | 0 | 0 | 2 | 0.29 | 1 | 550 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:24 | sector_3_b | Team 2 | 5 | Klamdring@live, Land, Good41643 |
| 8:23 | sector_2_a | Team 2 | 10 | Chenno, Romaniel, Good41643, BEYTOV |
| 11:29 | sector_1_a | Team 1 | 7 | ReedyDoughnut82@live, KermitFrogx@live, IMONKORY13989, zhangphas, djhhad92517 |
| 17:57 | sector_1_a | Team 2 | 3 | Klamdring@live, Romaniel |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.