decode: proto 304 · 2663 stat syncs · 578 zone events · 924 soldier mappings · 1740251.96s · game 0.7.5.116
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:48 | sector_1_b | Japan | 5 | Balthazir, Atletik11, Щас_Как_Дам |
| 9:01 | sector_2_a | Japan | 10 | Ща_ушатаю, Balthazir, Atletik11, Щас_Как_Дам, cxsjs103 |
| 12:02 | sector_3_b | Japan | 8 | stavka, Щас_Как_Дам, Yurbas99, cxsjs103 |
| 13:29 | sector_4_a | Japan | 6 | Balthazir, stavka, Щас_Как_Дам |
| 17:52 | sector_5_a | Japan | 9 | stavka, Щас_Как_Дам, Black_Cat0013, cxsjs103 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.