ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityDomination · domination · SQUADS · standard
2026-06-10 03:00start (UTC)
28:36length
919kills
Team 1winner

decode: proto 302 · 4010 stat syncs · 1738 zone events · 979 soldier mappings · 3.88s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
systemsistoxic@psn1015▲ +15162763086.0029515
Comman (AI)392903290.9315959
tuguetcon (AI)381803280.7815204
itzzZZZHBUCK (AI)292203680.6914864
patry2006 (AI)34200061.1024845
cix948 (AI)45300090.9014540
andratandrey (AI)35160090.6904195
ComedGuy (AI)291904110.4913209
weasubdiy (AI)19120480.4712854
zacelboi (AI)32180090.7402434

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Mottperhill (AI)644702481.2806039
Aezore (AI)52320081.2415545
Nikloy (AI)433000110.6815435
aiyu1124 (AI)371513470.8235164
Sonico1 (AI)292203270.6415154
mabbatos301 (AI)51320081.0614575
Ethann3rraut (AI)442700110.6814140
roxforr76197 (AI)43320071.0703955
jjgx165 (AI)39260070.9703305
Auton (AI)241711270.6322804

Captures

1–6 of 6 captures
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Time ZoneTeamSoldiersCredited players
1:48streetTeam 215Ethann3rraut, Nikloy, aiyu1124
1:51capzone[poly]Team 17systemsistoxic@psn, patry2006, itzzZZZHBUCK
3:13hotelTeam 217aiyu1124, Sonico1, Auton, mabbatos301, Aezore
4:57hotelTeam 111ComedGuy, Comman, weasubdiy, tuguetcon
5:49capzone[poly]Team 24aiyu1124, Auton
11:33streetTeam 19systemsistoxic@psn, patry2006, cix948
1–6 of 6 captures
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All decoded stats (288 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointkills_while_defending_pointpoints_capturedsquad_deathsengineer_building_usageengineer_rally_point_usagelong_range_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10crew_tnt_killsfirst_bloodfortification_destoyedgrenade_killsheadshotsinfantry_squad_wipeoutkills_by_mgun_kindkills_by_partisan_kindkills_by_radioman_kindkills_by_tanker_kindkills_using_tankmachine_gun_killsrifle_killssubmachine_gun_killstank_kills_by_mgun_kindtank_kills_by_partisan_kindvehicle_tnt_kills
TOTAL105937352909190910185887502359181921661051053510742121819118281605511363655242122
systemsistoxic@psn10951515641827916215158183831074212181918281605511363655242122
Mottperhill (AI)760391486450964193413381212
Comman (AI)6595914615421039242096916161
Aezore (AI)65545143784295224191368
Nikloy (AI)654351372463124327273711
tuguetcon (AI)65204144434993820135581616
aiyu1124 (AI)651641497345836179657171711
Sonico1 (AI)451541468545829111111571616
itzzZZZHBUCK (AI)44864143744292919148681818
patry2006 (AI)6484514994317342191186
mabbatos301 (AI)9457514495489511728458
cix948 (AI)245401417350104524181259
andratandrey (AI)54195142435110351351169
Ethann3rraut (AI)341401424365124423189411
roxforr76197 (AI)639551476440843172210371
jjgx165 (AI)13305146034083922121427
ComedGuy (AI)73209141235911291712741122
weasubdiy (AI)52854145834091911935822
Auton (AI)228041468238824119827661
zacelboi (AI)424341438343103214126291
1–20 of 20 players
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Weapon breakdown

1–25 of 254 weapon rows12311next ›
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Player WeaponKills
environment / unattributed4
AezoreNambu Type 97 Lmg11
AezoreArisaka Type 38 Carbine8
AezoreType 100 Paratrooper Smg7
AezoreArtillery5
AezoreNambu Type 96 Lmg5
AezoreNambu Type 2A Smg4
AezoreArisaka Type 99 Late3
Aezoreenvironment / unattributed2
AezoreArisaka Type 99 Early Short2
AezoreMp 28 Jp2
AezoreArisaka Type 381
AezoreExplosion Pack1
AezoreMp 34 Jp1
AezoreThompson M1921 Jp1
AezoreType 89 Mortar1
AutonExplosion Pack6
AutonType 100 Paratrooper Smg6
AutonArtillery3
AutonArisaka Type 38 Carbine2
AutonArisaka Type 99 Early Sniper2
AutonJapanese Type I Carcano2
AutonType 100 Smg Early2
AutonArisaka Type 99 Early Short1
AutonArisaka Type 99 Late1
1–25 of 254 weapon rows12311next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.