decode: proto 302 · 1607 stat syncs · 0 zone events · 647 soldier mappings · 2.44s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| stevens18 | 1265▲ +50 | 72 | 42 | 1 | 26 | 5 | 2.57 | 0 | 6511 |
| 云仙 | 1066▼ -110 | 41 | 28 | 5 | 0 | 0 | 41.00 | 0 | 4680 |
| SuprGamr9850@live | 1127▼ -98 | 54 | 30 | 1 | 0 | 4 | 2.08 | 0 | 3145 |
| Leifh31279 (AI) | — | 35 | 17 | 0 | 2 | 5 | 1.17 | 0 | 1917 |
| Gormine (AI) | — | 26 | 8 | 0 | 18 | 4 | 1.30 | 0 | 1821 |
| Fordechen (AI) | — | 15 | 8 | 0 | 0 | 3 | 0.79 | 0 | 1742 |
| skidhudiao60 (AI) | — | 15 | 7 | 0 | 0 | 5 | 0.58 | 0 | 1704 |
| WorthGam (AI) | — | 26 | 11 | 0 | 0 | 6 | 0.76 | 0 | 1373 |
| pasharnaos (AI) | — | 17 | 8 | 0 | 6 | 6 | 0.57 | 0 | 1349 |
| chinami25 (AI) | — | 22 | 7 | 0 | 0 | 5 | 0.79 | 0 | 1230 |
| aidenjuice06 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| deathhigot (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IgnacioHeit | 1293▲ +153 | 66 | 33 | 0 | 7 | 8 | 1.50 | 0 | 3200 |
| Alite98605 (AI) | — | 20 | 17 | 0 | 2 | 7 | 0.56 | 0 | 1322 |
| Mauleg96@live | 908▼ -33 | 18 | 6 | 2 | 0 | 2 | 1.00 | 0 | 1290 |
| kubsken66 (AI) | — | 24 | 13 | 0 | 0 | 6 | 0.65 | 0 | 1194 |
| RIMOROKEISTO (AI) | — | 18 | 4 | 0 | 4 | 6 | 0.56 | 0 | 924 |
| Classagineki (AI) | — | 20 | 5 | 0 | 0 | 6 | 0.51 | 0 | 909 |
| Doumea27246 (AI) | — | 9 | 5 | 0 | 10 | 6 | 0.26 | 0 | 849 |
| legouthdaron (AI) | — | 15 | 11 | 0 | 0 | 5 | 0.48 | 0 | 832 |
| Heafta99641 (AI) | — | 12 | 4 | 0 | 0 | 5 | 0.40 | 0 | 570 |
| Claudimenes | 794▼ -47 | 13 | 3 | 0 | 0 | 3 | 1.18 | 0 | 500 |
| Kenkan (AI) | — | 13 | 0 | 0 | 0 | 0 | 1.44 | 0 | 0 |
| Captarris (AI) | — | 7 | 0 | 0 | 0 | 0 | 1.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:02 | sector_1 | Team 1 | 0 | |
| 6:15 | sector_1 | Team 1 | 0 | |
| 9:08 | sector_2 | Team 1 | 0 | |
| 11:27 | sector_2 | Team 1 | 0 | |
| 14:55 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.