decode: proto 302 · 1778 stat syncs · 0 zone events · 697 soldier mappings · 1.97s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SoupyKage@live | 1322▲ +10 | 115 | 94 | 2 | 26 | 7 | 2.35 | 0 | 8746 |
| Travdaddy6972@live | 690▼ -310 | 45 | 38 | 1 | 21 | 3 | 2.14 | 0 | 4056 |
| nguyennaboigan (AI) | — | 33 | 17 | 0 | 0 | 5 | 1.27 | 0 | 2175 |
| GonMemeSalty (AI) | — | 25 | 11 | 0 | 4 | 6 | 0.78 | 0 | 1790 |
| michamadatureb (AI) | — | 19 | 9 | 0 | 14 | 5 | 0.76 | 0 | 1769 |
| GOND110 (AI) | — | 19 | 9 | 0 | 0 | 7 | 0.45 | 0 | 1506 |
| sapriel0072 (AI) | — | 19 | 15 | 0 | 0 | 5 | 0.63 | 0 | 1458 |
| joeef2470 (AI) | — | 15 | 14 | 0 | 0 | 6 | 0.50 | 0 | 1340 |
| nickyed (AI) | — | 22 | 9 | 0 | 0 | 7 | 0.52 | 0 | 1333 |
| CattScan@live | 629▼ -371 | 23 | 7 | 0 | 0 | 4 | 1.44 | 0 | 1230 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mr_Tib89@psn | 1342▲ +342 | 88 | 23 | 2 | 30 | 4 | 3.67 | 0 | 4894 |
| fazariin (AI) | — | 24 | 15 | 0 | 6 | 6 | 0.69 | 0 | 1774 |
| tet12377@psn ✗ | 786▼ -64 | 30 | 14 | 0 | 13 | 2 | 2.73 | 0 | 1702 |
| profestipperver (AI) | — | 14 | 10 | 0 | 14 | 6 | 0.45 | 0 | 1418 |
| MoChunny59146 (AI) | — | 19 | 9 | 1 | 0 | 6 | 0.59 | 0 | 1339 |
| Boobio16110 (AI) | — | 29 | 14 | 0 | 0 | 8 | 0.63 | 0 | 1328 |
| jcun2593q (AI) | — | 25 | 14 | 0 | 0 | 6 | 0.76 | 0 | 1324 |
| Noob42318 (AI) | — | 20 | 12 | 0 | 0 | 6 | 0.62 | 0 | 1040 |
| JeTeuKill (AI) | — | 20 | 7 | 0 | 0 | 6 | 0.56 | 0 | 1014 |
| lalaczanha79 (AI) | — | 17 | 9 | 0 | 0 | 7 | 0.42 | 0 | 900 |
| quotCartanlin (AI) | — | 11 | 4 | 1 | 0 | 3 | 0.52 | 0 | 660 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:32 | sector_1 | Team 1 | 0 | |
| 9:06 | sector_2 | Team 1 | 0 | |
| 9:38 | sector_2 | Team 1 | 0 | |
| 12:17 | sector_3 | Team 1 | 0 | |
| 17:14 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.