decode: proto 302 · 3873 stat syncs · 0 zone events · 1425 soldier mappings · 12.22s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Slayabih@live | 1182▲ +187 | 204 | 85 | 3 | 3 | 17 | 2.02 | 0 | 11029 |
| bad4ssGeorge@live | 1270▲ +125 | 141 | 85 | 1 | 55 | 9 | 2.76 | 0 | 8106 |
| xXLixxxxN (AI) | — | 36 | 22 | 1 | 36 | 10 | 0.67 | 0 | 3519 |
| GoldMan25291 (AI) | — | 46 | 35 | 1 | 14 | 12 | 0.72 | 0 | 3186 |
| IomusHeLva (AI) | — | 45 | 26 | 1 | 16 | 15 | 0.58 | 0 | 3128 |
| Guyman18501 (AI) | — | 48 | 34 | 0 | 0 | 14 | 0.67 | 0 | 3074 |
| juanien12 (AI) | — | 41 | 30 | 0 | 8 | 14 | 0.53 | 0 | 2828 |
| Fingota (AI) | — | 45 | 32 | 0 | 6 | 14 | 0.60 | 0 | 2788 |
| broesha (AI) | — | 34 | 22 | 0 | 0 | 12 | 0.52 | 0 | 1829 |
| Matheraf66778 (AI) | — | 26 | 13 | 0 | 0 | 13 | 0.37 | 0 | 1310 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SirKingFool@psn | 1465▼ -8 | 202 | 170 | 1 | 29 | 13 | 2.52 | 0 | 14312 |
| mamma_HN@psn | 1043▼ -216 | 119 | 59 | 2 | 0 | 10 | 3.22 | 0 | 6235 |
| Paulgunn1007 (AI) | — | 77 | 54 | 2 | 0 | 16 | 0.94 | 0 | 5182 |
| Apolvar1 (AI) | — | 47 | 25 | 1 | 62 | 17 | 0.52 | 0 | 4781 |
| schance413 (AI) | — | 48 | 39 | 0 | 20 | 13 | 0.67 | 0 | 4341 |
| Tamenkov118 (AI) | — | 51 | 36 | 1 | 0 | 18 | 0.54 | 0 | 3855 |
| daimenov (AI) | — | 54 | 37 | 0 | 4 | 14 | 0.76 | 0 | 3484 |
| blackate (AI) | — | 43 | 24 | 1 | 0 | 13 | 0.64 | 0 | 3039 |
| fitchiwa157 (AI) | — | 41 | 21 | 3 | 8 | 15 | 0.51 | 0 | 2992 |
| VGGKing (AI) | — | 9 | 3 | 0 | 0 | 0 | 2.25 | 0 | 440 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:09 | sector_1 | Team 2 | 0 | |
| 11:56 | sector_1 | Team 2 | 0 | |
| 18:59 | sector_2 | Team 2 | 0 | |
| 24:07 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.