decode: proto 302 · 2426 stat syncs · 876 zone events · 956 soldier mappings · 3.69s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Folai | 1670▲ +24 | 161 | 108 | 2 | 14 | 2 | 14.64 | 0 | 9045 |
| 付柏霖 | 405▼ -42 | 121 | 79 | 0 | 0 | 6 | 3.46 | 0 | 6455 |
| emen424 (AI) | — | 24 | 16 | 0 | 44 | 8 | 0.50 | 0 | 2510 |
| INGAZIN (AI) | — | 43 | 24 | 0 | 0 | 7 | 1.10 | 0 | 2355 |
| KailyCeliloon (AI) | — | 35 | 24 | 0 | 12 | 7 | 0.92 | 0 | 2294 |
| Mastersiro (AI) | — | 34 | 11 | 1 | 0 | 8 | 0.81 | 0 | 1755 |
| timpyname2217 (AI) | — | 26 | 16 | 0 | 8 | 10 | 0.48 | 0 | 1708 |
| lokinlive (AI) | — | 27 | 21 | 0 | 0 | 7 | 0.87 | 0 | 1635 |
| WCGERS (AI) | — | 26 | 14 | 0 | 0 | 8 | 0.59 | 0 | 1348 |
| VLOz (AI) | — | 23 | 10 | 0 | 0 | 9 | 0.47 | 0 | 1135 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mahinmize29 | 1124▼ -48 | 108 | 87 | 1 | 0 | 5 | 3.60 | 1 | 6465 |
| Jack11836 (AI) | — | 47 | 33 | 0 | 2 | 11 | 0.82 | 1 | 3339 |
| GOTLOT97612 (AI) | — | 23 | 16 | 1 | 36 | 10 | 0.42 | 0 | 2974 |
| changjian705 (AI) | — | 31 | 20 | 1 | 12 | 10 | 0.61 | 1 | 2724 |
| PTRLMAS56691 (AI) | — | 41 | 28 | 0 | 2 | 9 | 0.75 | 0 | 2404 |
| p7hxob668 (AI) | — | 27 | 20 | 0 | 14 | 11 | 0.47 | 0 | 2209 |
| calinenpomez (AI) | — | 30 | 26 | 0 | 0 | 10 | 0.48 | 0 | 1890 |
| skyr21913 (AI) | — | 29 | 21 | 0 | 0 | 11 | 0.47 | 0 | 1884 |
| JESTGAWER (AI) | — | 18 | 15 | 1 | 0 | 7 | 0.53 | 1 | 1590 |
| Dimandran (AI) | — | 20 | 11 | 0 | 0 | 11 | 0.33 | 1 | 1334 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:12 | sector_1_a | Team 2 | 11 | mahinmize29, JESTGAWER, Jack11836, Dimandran, changjian705 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.