decode: proto 302 · 2596 stat syncs · 994 zone events · 1056 soldier mappings · 4.02s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KCZWP | 1352▲ +10 | 167 | 128 | 1 | 5 | 4 | 7.26 | 0 | 11995 |
| fugk793 | 548▼ -187 | 51 | 40 | 0 | 0 | 8 | 1.06 | 1 | 3340 |
| Nerwisto (AI) | — | 30 | 13 | 0 | 28 | 11 | 0.47 | 0 | 2528 |
| ryazanov2701 | 713▼ -287 | 29 | 21 | 0 | 0 | 5 | 1.16 | 0 | 2295 |
| tado19zuel (AI) | — | 35 | 19 | 0 | 6 | 13 | 0.47 | 0 | 2199 |
| Saile16375 (AI) | — | 37 | 15 | 0 | 0 | 10 | 0.70 | 1 | 2189 |
| joseyycthu (AI) | — | 28 | 21 | 0 | 0 | 12 | 0.44 | 1 | 2124 |
| oroffstorm (AI) | — | 24 | 14 | 0 | 0 | 11 | 0.40 | 2 | 1985 |
| leombal100 (AI) | — | 30 | 15 | 1 | 8 | 11 | 0.52 | 0 | 1909 |
| StollowSham (AI) | — | 23 | 12 | 0 | 0 | 13 | 0.33 | 1 | 1565 |
| NotsP (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.25 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KopatO3 | 1289▲ +234 | 147 | 69 | 3 | 38 | 9 | 3.20 | 0 | 8588 |
| desantbrigada | 1186▲ +186 | 152 | 53 | 0 | 2 | 5 | 5.63 | 0 | 6453 |
| pirayas (AI) | — | 65 | 22 | 0 | 6 | 6 | 1.76 | 0 | 3684 |
| Raker41955 (AI) | — | 17 | 13 | 0 | 38 | 4 | 0.61 | 0 | 2254 |
| RTMINDER (AI) | — | 27 | 10 | 0 | 16 | 8 | 0.61 | 0 | 2084 |
| Poiseilly (AI) | — | 30 | 13 | 1 | 6 | 11 | 0.52 | 0 | 1794 |
| SzachiJrD (AI) | — | 26 | 17 | 0 | 0 | 8 | 0.59 | 0 | 1558 |
| ShawaKalan6711 (AI) | — | 29 | 7 | 0 | 0 | 11 | 0.43 | 0 | 1160 |
| KennySintorX (AI) | — | 24 | 10 | 0 | 0 | 11 | 0.42 | 0 | 1100 |
| bridaden (AI) | — | 20 | 9 | 0 | 0 | 10 | 0.38 | 0 | 968 |
| jedousatical (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:11 | sector_1_b | Team 1 | 7 | fugk793, oroffstorm, joseyycthu, Saile16375 |
| 19:55 | sector_2_b | Team 1 | 5 | oroffstorm, StollowSham |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.