ENLISTED ROLL CALL

every match, every player, every stat

Pacific GavutuInvasion · invasion · SQUADS · standard
2026-06-11 06:23start (UTC)
23:57length
931kills
Team 2winner

decode: proto 302 · 2492 stat syncs · 1118 zone events · 980 soldier mappings · 3.24s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Knight_goose882▼ -11899700062.7516215
kranxe1989 (AI)564600110.9513935
RedGaidi83@psn 629▼ -22152320051.8613445
junicear (AI)3530010110.5802744
BodysToLe (AI)443400130.6402660
witherumphint (AI)382416130.5702639
cxto6by2a (AI)282600120.4102010
SPOK (AI)22150090.4111640
mCapToMeT (AI)201600110.3501269
pasharnaos (AI)650030.331805
Sagate (AI)000000.0000

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
wrj1171218▲ +218193851094.6008930
Alex80115 (AI)421301481.0002448
NeoHeas4 (AI)43200671.1002273
Grapielocat (AI)30142660.8602064
kharthanarrajas (AI)341501070.7202054
joBanda (AI)42110280.8201994
seegey (AI)3880670.8301939
State (AI)36140061.1601660
NIL62127 (AI)27100270.6001398
KeronStinker (AI)2961060.9701194

Captures

1–1 of 1 captures
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Time ZoneTeamSoldiersCredited players
4:16sector_1Team 120RedGaidi83@psn, Knight_goose, SPOK, kranxe1989, pasharnaos
1–1 of 1 captures
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All decoded stats (295 values) — raw JSON

1–21 of 21 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathslong_range_killskills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usagepoints_capturedfortification_destoyedbest_killstreak_riflebest_possessed_infantry_killstreak_10headshotskills_by_rifle_kindkills_by_sniper_kindrifle_killstank_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_submachine_gungrenade_killskills_by_anti_tank_kindmachine_gun_killssubmachine_gun_killsbest_killstreak_meleebest_killstreak_semiautoengineer_ammo_box_usagefirst_bloodinfantry_bomb_killsinfantry_squad_wipeoutkills_by_assault_kindkills_by_engineer_kindkills_by_medic_kindkills_by_mgun_kindkills_by_radioman_kindkills_by_saboteur_kindmelee_killssemiauto_killstank_kills_by_mgun_kind
TOTAL14853316236871089241799135031651342981963128557634810896223421031239176311631612414492032311
wrj11714893012822442101931729168534127514911911517136122416612419203311
Knight_goose10621513071636799766337012201152527555143539144
kranxe1989 (AI)3393511495591256231174611
RedGaidi83@psn53445117013285523452432122163220491112
junicear (AI)9274410991601135111123055
BodysToLe (AI)122660100926913441613134
witherumphint (AI)1326391089267133819134243311
Alex80115 (AI)72448119844294216871377
NeoHeas4 (AI)102273123423984312742033
Grapielocat (AI)520641238335730106314332
kharthanarrajas (AI)102054121044783411731555
cxto6by2a (AI)72010109236813281012126
joBanda (AI)71994117845194218861111
seegey (AI)8193912417468381177833
State (AI)616601235331736146414
SPOK (AI)4164011511541021993151
NIL62127 (AI)71398120834582713751011
mCapToMeT (AI)61269107725711208111161
KeronStinker (AI)31194126873072917636
pasharnaos (AI)28051252218363351
Sagate (AI)
1–21 of 21 players
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Weapon breakdown

1–25 of 215 weapon rows1239next ›
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Player WeaponKills
environment / unattributed2
Alex80115Arisaka Type 99 Long8
Alex80115Arisaka Type 38 Carbine7
Alex80115Thompson M1921 Jp4
Alex80115Type Hei Rifle4
Alex80115Arisaka Type 99 Early Short3
Alex80115Mp 28 Jp3
Alex80115Type 100 Paratrooper Smg3
Alex80115Mp 34 Jp2
Alex80115Nambu Type 96 Lmg2
Alex80115Type 11 Lmg2
Alex80115Japanese Type I Carcano1
Alex80115Nambu Type 2A Smg1
Alex80115Nambu Type 97 Lmg1
Alex80115Type 100 Smg Early1
BodysToLeThompson M1921 28 Usmc9
BodysToLeM1903 Springfield7
BodysToLeArtillery4
BodysToLeSmle Mk34
BodysToLeM1A1 Thompson3
BodysToLeBren Mk12
BodysToLeBrowning Auto 52
BodysToLeLanchester 322
BodysToLeM1903A3 Springfield2
BodysToLeOwen Mk1 422
1–25 of 215 weapon rows1239next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.