decode: proto 302 · 2501 stat syncs · 1390 zone events · 923 soldier mappings · 3.55s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BKGNapalmEnjoyer | 1677▲ +14 | 174 | 57 | 3 | 62 | 6 | 4.35 | 0 | 9211 |
| DienBienPhu67 | 400▼ -39 | 78 | 21 | 0 | 14 | 5 | 3.25 | 0 | 4168 |
| Shandizen (AI) | — | 47 | 17 | 0 | 12 | 8 | 1.09 | 0 | 2648 |
| timpyname2217 (AI) | — | 32 | 17 | 0 | 18 | 6 | 0.94 | 0 | 2318 |
| pananecratalie (AI) | — | 50 | 22 | 0 | 2 | 6 | 1.52 | 0 | 2312 |
| DevilelHazerS (AI) | — | 30 | 9 | 1 | 0 | 6 | 0.86 | 0 | 1578 |
| wrngven98 (AI) | — | 34 | 12 | 0 | 0 | 6 | 0.92 | 0 | 1494 |
| hbb411 (AI) | — | 30 | 11 | 0 | 0 | 7 | 0.81 | 0 | 1375 |
| michamadatureb (AI) | — | 20 | 14 | 0 | 6 | 6 | 0.59 | 0 | 1314 |
| nickbar1223 (AI) | — | 24 | 10 | 0 | 0 | 7 | 0.63 | 0 | 1248 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PiVoNeR | 850▼ -58 | 64 | 43 | 0 | 0 | 4 | 3.37 | 1 | 4320 |
| TheDryptico (AI) | — | 33 | 25 | 1 | 14 | 10 | 0.66 | 1 | 3420 |
| Atalant (AI) | — | 28 | 18 | 0 | 26 | 10 | 0.47 | 1 | 3032 |
| 44wbtfxew (AI) | — | 37 | 27 | 0 | 0 | 9 | 0.69 | 1 | 2811 |
| super1234151 (AI) | — | 35 | 24 | 0 | 20 | 12 | 0.54 | 0 | 2769 |
| jamesbeaplovi (AI) | — | 41 | 34 | 0 | 0 | 6 | 1.11 | 0 | 2630 |
| PorticidaPan (AI) | — | 34 | 15 | 0 | 12 | 12 | 0.56 | 1 | 2494 |
| Uncijitt31801 (AI) | — | 29 | 20 | 0 | 4 | 11 | 0.49 | 1 | 1965 |
| ltchke (AI) | — | 25 | 20 | 0 | 0 | 11 | 0.41 | 0 | 1655 |
| Dnight (AI) | — | 21 | 10 | 0 | 0 | 10 | 0.38 | 1 | 1625 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:17 | sector_1_b | Team 2 | 3 | 44wbtfxew, Uncijitt31801 |
| 12:10 | sector_2_b | Team 2 | 16 | PiVoNeR, PorticidaPan, Dnight, TheDryptico, Atalant |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.